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author | Paul Gilbert | 2014-04-06 21:24:35 -0400 |
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committer | Paul Gilbert | 2014-04-06 21:24:35 -0400 |
commit | 2457905ed42820d27264a4beccc9ae45da746c18 (patch) | |
tree | 6bc39595a2578fbbe23a45a7da307f0199765fbd /engines/mads/scene.h | |
parent | bd11534499ef169700b0ddb450cc93cff434be6b (diff) | |
download | scummvm-rg350-2457905ed42820d27264a4beccc9ae45da746c18.tar.gz scummvm-rg350-2457905ed42820d27264a4beccc9ae45da746c18.tar.bz2 scummvm-rg350-2457905ed42820d27264a4beccc9ae45da746c18.zip |
MADS: Fixes for switching between scenes
Diffstat (limited to 'engines/mads/scene.h')
-rw-r--r-- | engines/mads/scene.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/mads/scene.h b/engines/mads/scene.h index dbb218842b..b0ecf111e6 100644 --- a/engines/mads/scene.h +++ b/engines/mads/scene.h @@ -214,6 +214,12 @@ public: void resetScene(); void backgroundAnimation(); + + /** + * Removes all the scene specific sprites fromt the sprites list, + * leaving any player sprites list in place at the start of the list. + */ + void removeSprites(); }; } // End of namespace MADS |