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authorPaul Gilbert2014-03-03 20:53:27 -0500
committerPaul Gilbert2014-03-03 20:53:27 -0500
commit3a3a295758a87817e9d66d3c06df56859ef55529 (patch)
tree429deeae20d459baabe3d0b3aa302f9706baff9b /engines/mads/scene.h
parentd8026b9ef72d7ca22721486244309ccd4a003cae (diff)
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MADS: Implemented sequence list, improvements for sprite assets
Diffstat (limited to 'engines/mads/scene.h')
-rw-r--r--engines/mads/scene.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/mads/scene.h b/engines/mads/scene.h
index 4b822d111b..71bfe317d9 100644
--- a/engines/mads/scene.h
+++ b/engines/mads/scene.h
@@ -30,6 +30,7 @@
#include "mads/msurface.h"
#include "mads/scene_data.h"
#include "mads/animation.h"
+#include "mads/sequence.h"
namespace MADS {
@@ -84,7 +85,7 @@ public:
DynamicHotspots _dynamicHotspots;
byte *_vocabBuffer;
Common::Array<int> _activeVocabs;
- Common::Array<SequenceEntry> _sequences;
+ SequenceList _sequences;
Common::Array<KernelMessage> _messages;
Common::String _talkFont;
int _textSpacing;