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authorPaul Gilbert2014-07-24 21:09:34 -0400
committerPaul Gilbert2014-07-24 21:09:34 -0400
commit7d4b05098d101cdb6918ec8a11017a7d03ea8814 (patch)
treefa090f8e328b38203c5cddba5d30889b253665fa /engines/mads/scene_data.cpp
parent09cb06d1fa75f51a9967a15d96a5360b990afec4 (diff)
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MADS: Clean up _depthStyle usage in DepthSurface class
Diffstat (limited to 'engines/mads/scene_data.cpp')
-rw-r--r--engines/mads/scene_data.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp
index 36aa831c0b..e874468345 100644
--- a/engines/mads/scene_data.cpp
+++ b/engines/mads/scene_data.cpp
@@ -228,6 +228,7 @@ void SceneInfo::load(int sceneId, int variant, const Common::String &resName,
}
loadCodes(depthSurface, variant);
+ depthSurface._depthStyle = _depthStyle;
infoFile.close();
if (_vm->getGameID() == GType_RexNebular) {