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authorPaul Gilbert2014-05-25 13:23:05 -0400
committerPaul Gilbert2014-05-25 13:23:05 -0400
commitea19581ae30bed434da8c9426c7b6defd702fc88 (patch)
treebe063cdce22a8011d6570ed10644aee25ee3fdb0 /engines/mads/scene_data.cpp
parentce5c2f3e28cf7f7be5d2aa477d9610df04a126eb (diff)
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MADS: Standardised on passing depth surfaces as DepthSurface
Diffstat (limited to 'engines/mads/scene_data.cpp')
-rw-r--r--engines/mads/scene_data.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp
index 256a517540..5656ac4069 100644
--- a/engines/mads/scene_data.cpp
+++ b/engines/mads/scene_data.cpp
@@ -110,7 +110,7 @@ SceneInfo *SceneInfo::init(MADSEngine *vm) {
}
void SceneInfo::load(int sceneId, int variant, const Common::String &resName,
- int flags, MSurface &depthSurface, MSurface &bgSurface) {
+ int flags, DepthSurface &depthSurface, MSurface &bgSurface) {
bool sceneFlag = sceneId >= 0;
// Figure out the resource to use