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author | Paul Gilbert | 2014-05-25 13:23:05 -0400 |
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committer | Paul Gilbert | 2014-05-25 13:23:05 -0400 |
commit | ea19581ae30bed434da8c9426c7b6defd702fc88 (patch) | |
tree | be063cdce22a8011d6570ed10644aee25ee3fdb0 /engines/mads/scene_data.cpp | |
parent | ce5c2f3e28cf7f7be5d2aa477d9610df04a126eb (diff) | |
download | scummvm-rg350-ea19581ae30bed434da8c9426c7b6defd702fc88.tar.gz scummvm-rg350-ea19581ae30bed434da8c9426c7b6defd702fc88.tar.bz2 scummvm-rg350-ea19581ae30bed434da8c9426c7b6defd702fc88.zip |
MADS: Standardised on passing depth surfaces as DepthSurface
Diffstat (limited to 'engines/mads/scene_data.cpp')
-rw-r--r-- | engines/mads/scene_data.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp index 256a517540..5656ac4069 100644 --- a/engines/mads/scene_data.cpp +++ b/engines/mads/scene_data.cpp @@ -110,7 +110,7 @@ SceneInfo *SceneInfo::init(MADSEngine *vm) { } void SceneInfo::load(int sceneId, int variant, const Common::String &resName, - int flags, MSurface &depthSurface, MSurface &bgSurface) { + int flags, DepthSurface &depthSurface, MSurface &bgSurface) { bool sceneFlag = sceneId >= 0; // Figure out the resource to use |