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authorPaul Gilbert2014-03-01 20:19:02 -0500
committerPaul Gilbert2014-03-01 20:19:02 -0500
commit7f8b2025c0f4e8ee3378b4c7317f31bf31e889ec (patch)
treed12bb3d90b6e42dc297b8a5f3ce20cf401166757 /engines/mads/scene_data.h
parent7880ae0b18c3e2a25ed1c4a2bc42e22066d1ff3e (diff)
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MADS: Basic scne info loading is now working
Diffstat (limited to 'engines/mads/scene_data.h')
-rw-r--r--engines/mads/scene_data.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/engines/mads/scene_data.h b/engines/mads/scene_data.h
index 74a1ff8e68..bcdd50a9d0 100644
--- a/engines/mads/scene_data.h
+++ b/engines/mads/scene_data.h
@@ -263,6 +263,15 @@ struct ARTHeader {
* Handles general data for a given scene
*/
class SceneInfo {
+ class SpriteInfo {
+ public:
+ int _spriteSetIndex;
+ Common::Point _position;
+ int _depth;
+ int _scale;
+
+ void load(Common::SeekableReadStream *f);
+ };
private:
MADSEngine *_vm;
@@ -290,7 +299,6 @@ public:
int _field4C;
Common::Array<InventoryObject> _objects;
- Common::StringArray _setNames;
Common::Array<RGB4> _palette;
public:
/**