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author | Paul Gilbert | 2014-03-08 10:53:10 -0500 |
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committer | Paul Gilbert | 2014-03-08 10:53:10 -0500 |
commit | 984099ae2ca9dd53b47e44e7815c560c68acbd61 (patch) | |
tree | c1497c4e34a3c990d83dd15c97f9bc14dbb40767 /engines/mads/sequence.cpp | |
parent | 9c88ed16828ef6dde467fc03bb9af8d04b0bb3e2 (diff) | |
download | scummvm-rg350-984099ae2ca9dd53b47e44e7815c560c68acbd61.tar.gz scummvm-rg350-984099ae2ca9dd53b47e44e7815c560c68acbd61.tar.bz2 scummvm-rg350-984099ae2ca9dd53b47e44e7815c560c68acbd61.zip |
MADS: Implemented stubbed SpriteSlots methods
Diffstat (limited to 'engines/mads/sequence.cpp')
-rw-r--r-- | engines/mads/sequence.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mads/sequence.cpp b/engines/mads/sequence.cpp index 1e9281090b..ec9c1a8c62 100644 --- a/engines/mads/sequence.cpp +++ b/engines/mads/sequence.cpp @@ -202,7 +202,7 @@ bool SequenceList::loadSprites(int seqIndex) { // Doesn't have an associated sprite anymore, so mark as done seqEntry._doneFlag = true; } - else if ((slotIndex = scene._spriteSlots.getIndex()) >= 0) { + else if ((slotIndex = scene._spriteSlots.add()) >= 0) { SpriteSlot &spriteSlot = scene._spriteSlots[slotIndex]; setSpriteSlot(seqIndex, spriteSlot); @@ -377,7 +377,7 @@ void SequenceList::scan() { for (uint i = 0; i < _entries.size(); ++i) { if (!_entries[i]._active && (_entries[i]._spritesIndex != -1)) { - int idx = scene._spriteSlots.getIndex(); + int idx = scene._spriteSlots.add(); setSpriteSlot(i, scene._spriteSlots[idx]); } } |