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authorPaul Gilbert2014-02-16 15:22:57 -0500
committerPaul Gilbert2014-02-16 15:22:57 -0500
commitd4df315e8787f6230aa55b6d8542e7adda89cd48 (patch)
tree95aea2f2f60c12231e4396a53c1d966cd3909274 /engines/mads/sound.h
parenta41db1939cdff632d16aa3849e23b844c46bafef (diff)
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MADS: Initial implementation of Adlib sound driver
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef MADS_SOUND_H
+#define MADS_SOUND_H
+
+#include "common/scummsys.h"
+#include "audio/audiostream.h"
+#include "audio/mixer.h"
+#include "mads/sound_nebular.h"
+
+namespace MADS {
+
+class MADSEngine;
+
+class SoundManager {
+private:
+ MADSEngine *_vm;
+ Audio::Mixer *_mixer;
+ Nebular::ASound *_asound;
+public:
+ SoundManager();
+ ~SoundManager();
+
+ void setVm(MADSEngine *vm, Audio::Mixer *mixer);
+ void test();
+ void poll();
+};
+
+} // End of namespace MADS
+
+#endif /* MADS_SOUND_H */