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author | Strangerke | 2015-10-29 13:19:16 +0100 |
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committer | Strangerke | 2015-10-29 13:19:16 +0100 |
commit | 11753df6ff78a0ba264a2badd52f143e5f716219 (patch) | |
tree | c9f34f854772fa68cecf89fe76fed0bde46be356 /engines/mads | |
parent | af7a233d97fca1e52df6de66c508f5c34d4484bf (diff) | |
download | scummvm-rg350-11753df6ff78a0ba264a2badd52f143e5f716219.tar.gz scummvm-rg350-11753df6ff78a0ba264a2badd52f143e5f716219.tar.bz2 scummvm-rg350-11753df6ff78a0ba264a2badd52f143e5f716219.zip |
MADS: Phantom: Implement generic scene 4xx
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/module.mk | 1 | ||||
-rw-r--r-- | engines/mads/phantom/phantom_scenes4.cpp | 61 | ||||
-rw-r--r-- | engines/mads/phantom/phantom_scenes4.h | 59 |
3 files changed, 121 insertions, 0 deletions
diff --git a/engines/mads/module.mk b/engines/mads/module.mk index 73be5ef615..ca277eabf7 100644 --- a/engines/mads/module.mk +++ b/engines/mads/module.mk @@ -11,6 +11,7 @@ MODULE_OBJS := \ phantom/phantom_scenes1.o \ phantom/phantom_scenes2.o \ phantom/phantom_scenes3.o \ + phantom/phantom_scenes4.o \ nebular/dialogs_nebular.o \ nebular/game_nebular.o \ nebular/globals_nebular.o \ diff --git a/engines/mads/phantom/phantom_scenes4.cpp b/engines/mads/phantom/phantom_scenes4.cpp new file mode 100644 index 0000000000..e88631e426 --- /dev/null +++ b/engines/mads/phantom/phantom_scenes4.cpp @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" +#include "mads/mads.h" +#include "mads/conversations.h" +#include "mads/scene.h" +#include "mads/phantom/phantom_scenes.h" +#include "mads/phantom/phantom_scenes4.h" + +namespace MADS { + +namespace Phantom { + +void Scene4xx::setAAName() { + _game._aaName = Resources::formatAAName(1); + _vm->_palette->setEntry(254, 43, 47, 51); +} + +void Scene4xx::sceneEntrySound() { + if (!_vm->_musicFlag) + return; + + _vm->_sound->command(16); +} + +void Scene4xx::setPlayerSpritesPrefix() { + _vm->_sound->command(5); + + Common::String oldName = _game._player._spritesPrefix; + if (!_game._player._forcePrefix) + _game._player._spritesPrefix = "RAL"; + if (oldName != _game._player._spritesPrefix) + _game._player._spritesChanged = true; + + _game._player._scalingVelocity = true; +} + +/*------------------------------------------------------------------------*/ + +} // End of namespace Phantom +} // End of namespace MADS diff --git a/engines/mads/phantom/phantom_scenes4.h b/engines/mads/phantom/phantom_scenes4.h new file mode 100644 index 0000000000..1d9d9274cd --- /dev/null +++ b/engines/mads/phantom/phantom_scenes4.h @@ -0,0 +1,59 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef MADS_PHANTOM_SCENES4_H +#define MADS_PHANTOM_SCENES4_H + +#include "common/scummsys.h" +#include "common/serializer.h" +#include "mads/game.h" +#include "mads/scene.h" +#include "mads/phantom/phantom_scenes.h" + +namespace MADS { + +namespace Phantom { + +class Scene4xx : public PhantomScene { +protected: + /** + * Plays an appropriate sound when entering a scene + */ + void sceneEntrySound(); + + /** + *Sets the AA file to use for the scene + */ + void setAAName(); + + /** + * Updates the prefix used for getting player sprites for the scene + */ + void setPlayerSpritesPrefix(); +public: + Scene4xx(MADSEngine *vm) : PhantomScene(vm) { _game._player._scalingVelocity = true; } +}; + +} // End of namespace Phantom +} // End of namespace MADS + +#endif /* MADS_PHANTOM_SCENES4_H */ |