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author | Paul Gilbert | 2014-04-08 22:21:45 -0400 |
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committer | Paul Gilbert | 2014-04-08 22:21:45 -0400 |
commit | 21a0e38f34324423e0f571ccb37a800737cd78d2 (patch) | |
tree | 2f0d36d74812637ec4b489a609725a1758e771ca /engines/mads | |
parent | 531ebab4da814aac23a9b084772a6156bfb3b9b8 (diff) | |
download | scummvm-rg350-21a0e38f34324423e0f571ccb37a800737cd78d2.tar.gz scummvm-rg350-21a0e38f34324423e0f571ccb37a800737cd78d2.tar.bz2 scummvm-rg350-21a0e38f34324423e0f571ccb37a800737cd78d2.zip |
MADS: Resolve some old TODOs
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/game.cpp | 4 | ||||
-rw-r--r-- | engines/mads/game.h | 2 | ||||
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 4 | ||||
-rw-r--r-- | engines/mads/player.h | 4 | ||||
-rw-r--r-- | engines/mads/scene.cpp | 2 |
5 files changed, 7 insertions, 9 deletions
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp index f790341e8a..eb7ba62fbd 100644 --- a/engines/mads/game.cpp +++ b/engines/mads/game.cpp @@ -309,10 +309,6 @@ void Game::initSection(int sectionNumber) { CURSOR_ARROW : CURSOR_WAIT); } -void Game::loadResourceSequence(const Common::String prefix, int v) { - warning("TODO: loadResourceSequence"); -} - void Game::loadQuotes() { File f("*QUOTES.DAT"); diff --git a/engines/mads/game.h b/engines/mads/game.h index 296bbcd7ea..56593660b5 100644 --- a/engines/mads/game.h +++ b/engines/mads/game.h @@ -90,8 +90,6 @@ protected: */ void initSection(int sectionNumber); - void loadResourceSequence(const Common::String prefix, int v); - //@{ /** @name Virtual Method list */ diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index 69c896a1f8..d8b00bcf54 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -232,8 +232,8 @@ void GameNebular::initialiseGlobals() { _player._facing = FACING_NORTH; _player._turnToFacing = FACING_NORTH; - loadResourceSequence("RXM", 1); - loadResourceSequence("ROX", 1); + Player::preloadSequences("RXM", 1); + Player::preloadSequences("ROX", 1); } void GameNebular::setSectionHandler() { diff --git a/engines/mads/player.h b/engines/mads/player.h index 8315206fc3..6df1159ad4 100644 --- a/engines/mads/player.h +++ b/engines/mads/player.h @@ -210,6 +210,10 @@ public: * Delete any sprites used by the player */ void releasePlayerSprites(); + + static void preloadSequences(const Common::String &prefix, int level) { + // No implementation in ScummVM + } }; } // End of namespace MADS diff --git a/engines/mads/scene.cpp b/engines/mads/scene.cpp index 8cb5fbcf87..76263bd0f6 100644 --- a/engines/mads/scene.cpp +++ b/engines/mads/scene.cpp @@ -168,7 +168,7 @@ void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { _userInterface.setup(_vm->_game->_screenObjects._inputMode); - warning("TODO: showMouse"); + _vm->_events->showCursor(); warning("TODO: inventory_anim_allocate"); } |