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author | Paul Gilbert | 2014-06-01 15:15:06 -0400 |
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committer | Paul Gilbert | 2014-06-01 15:15:06 -0400 |
commit | 22e8a27b20a814ae86801b967a27d53da39250dd (patch) | |
tree | a2f426afeaa3eb3a9cd15e326fa9f71970258db1 /engines/mads | |
parent | 69d6e72f849786de672144bd7367761df89d242e (diff) | |
download | scummvm-rg350-22e8a27b20a814ae86801b967a27d53da39250dd.tar.gz scummvm-rg350-22e8a27b20a814ae86801b967a27d53da39250dd.tar.bz2 scummvm-rg350-22e8a27b20a814ae86801b967a27d53da39250dd.zip |
MADS: Fix leaving scene 413 to the south
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/nebular/nebular_scenes4.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp index ccf8d7624a..e6ed093b39 100644 --- a/engines/mads/nebular/nebular_scenes4.cpp +++ b/engines/mads/nebular/nebular_scenes4.cpp @@ -4158,7 +4158,7 @@ void Scene413::actions() { _game._player._stepEnabled = false; _game._player._visible = false; _scene->_nextSceneId = 409; - } else if (_action.isAction(VERB_WALK_INSIDE, NOUN_CORRIDOR_TO_SOUTH)) + } else if (_action.isAction(VERB_WALK_INTO, NOUN_CORRIDOR_TO_SOUTH)) _scene->_nextSceneId = 405; else if (_action.isAction(VERB_LOOK, NOUN_WOODEN_STATUE)) _vm->_dialogs->show(41310); |