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authorPaul Gilbert2014-06-01 20:36:37 -0400
committerPaul Gilbert2014-06-01 20:36:37 -0400
commit2e587c5b4c659144142c09984018fdd19030c4ae (patch)
treecf4036f20c3f4478f3479068c6e65417439db150 /engines/mads
parentc1e895d7992bd5937604eb8d64cdc1c1611a11bd (diff)
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MADS: Default new games to hard mode
Diffstat (limited to 'engines/mads')
-rw-r--r--engines/mads/nebular/game_nebular.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp
index e5a59a0050..8d1358f0ed 100644
--- a/engines/mads/nebular/game_nebular.cpp
+++ b/engines/mads/nebular/game_nebular.cpp
@@ -39,7 +39,7 @@ GameNebular::GameNebular(MADSEngine *vm)
: Game(vm) {
_surface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT);
_storyMode = STORYMODE_NAUGHTY;
- _difficulty = DIFFICULTY_EASY;
+ _difficulty = DIFFICULTY_HARD;
}
ProtectionResult GameNebular::checkCopyProtection() {