diff options
author | Paul Gilbert | 2014-06-01 20:36:37 -0400 |
---|---|---|
committer | Paul Gilbert | 2014-06-01 20:36:37 -0400 |
commit | 2e587c5b4c659144142c09984018fdd19030c4ae (patch) | |
tree | cf4036f20c3f4478f3479068c6e65417439db150 /engines/mads | |
parent | c1e895d7992bd5937604eb8d64cdc1c1611a11bd (diff) | |
download | scummvm-rg350-2e587c5b4c659144142c09984018fdd19030c4ae.tar.gz scummvm-rg350-2e587c5b4c659144142c09984018fdd19030c4ae.tar.bz2 scummvm-rg350-2e587c5b4c659144142c09984018fdd19030c4ae.zip |
MADS: Default new games to hard mode
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/nebular/game_nebular.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp index e5a59a0050..8d1358f0ed 100644 --- a/engines/mads/nebular/game_nebular.cpp +++ b/engines/mads/nebular/game_nebular.cpp @@ -39,7 +39,7 @@ GameNebular::GameNebular(MADSEngine *vm) : Game(vm) { _surface = new MSurface(MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT); _storyMode = STORYMODE_NAUGHTY; - _difficulty = DIFFICULTY_EASY; + _difficulty = DIFFICULTY_HARD; } ProtectionResult GameNebular::checkCopyProtection() { |