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author | Filippos Karapetis | 2015-10-22 03:23:08 +0300 |
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committer | Filippos Karapetis | 2015-10-22 03:23:08 +0300 |
commit | 51d5f6c2b843760615e262f51d1791d9bf10bdf8 (patch) | |
tree | 255bc6bb23c6ef8f256c87fe85f9327d7d77e27d /engines/mads | |
parent | fac601ae2ec7efea502d4c75e8f2941ab7ca1c46 (diff) | |
download | scummvm-rg350-51d5f6c2b843760615e262f51d1791d9bf10bdf8.tar.gz scummvm-rg350-51d5f6c2b843760615e262f51d1791d9bf10bdf8.tar.bz2 scummvm-rg350-51d5f6c2b843760615e262f51d1791d9bf10bdf8.zip |
MADS: Phantom: Implement deleteSequence()
I've left in a CHECKME for the part of the code I'm not 100% sure.
Unfortunately, this can't really be tested yet until animations
work properly
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/scene.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/engines/mads/scene.cpp b/engines/mads/scene.cpp index 9fe601ecb3..6101be67a6 100644 --- a/engines/mads/scene.cpp +++ b/engines/mads/scene.cpp @@ -796,7 +796,15 @@ void Scene::drawToBackground(int series_id, int sprite_id, Common::Point pos, in } void Scene::deleteSequence(int idx) { - warning("TODO: Scene::deleteSequence"); + if (_sequences[idx]._active && _sequences[idx]._dynamicHotspotIndex >= 0) + _dynamicHotspots.remove(_sequences[idx]._dynamicHotspotIndex); + + _sequences[idx]._active = false; + + if (!_sequences[idx]._doneFlag) + doFrame(); // FIXME/CHECKME: Is this correct? + else + _sequences.remove(idx); } void Scene::loadSpeech(int idx) { |