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authorPaul Gilbert2014-06-01 19:23:20 -0400
committerPaul Gilbert2014-06-01 19:23:20 -0400
commit8c7dc6c142a67a8a9287ba31dbfe85f220176502 (patch)
tree89028f4dc8978f0b57341c82756e4798d3ce519e /engines/mads
parent4c56fe48790510f68a66b4e8777c9486ab82f587 (diff)
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MADS: Fix for native disappearing in scene 205
Diffstat (limited to 'engines/mads')
-rw-r--r--engines/mads/nebular/nebular_scenes2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes2.cpp b/engines/mads/nebular/nebular_scenes2.cpp
index 48cc852d38..94e30aa4f2 100644
--- a/engines/mads/nebular/nebular_scenes2.cpp
+++ b/engines/mads/nebular/nebular_scenes2.cpp
@@ -1229,7 +1229,7 @@ void Scene205::enter() {
if (_globals[kSexOfRex] != SEX_MALE) {
_scene->loadAnimation(formAnimName('a', -1));
- _scene->_activeAnimation->_resetFlag = false;
+ _scene->_activeAnimation->_resetFlag = true;
} else {
_beingKicked = true;
_globals._sequenceIndexes[8] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[8], false, 8, 1, 0, 0);