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author | Filippos Karapetis | 2014-05-06 06:16:25 +0300 |
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committer | Filippos Karapetis | 2014-05-06 06:16:25 +0300 |
commit | add4135d46f48cf3bda3424a11215b893c6b3a33 (patch) | |
tree | f02c60eba7ba175a77ef0a5c86738b6d724d30fe /engines/mads | |
parent | 66593ef302010d5b6e09b17fb2b7a88f2803d455 (diff) | |
download | scummvm-rg350-add4135d46f48cf3bda3424a11215b893c6b3a33.tar.gz scummvm-rg350-add4135d46f48cf3bda3424a11215b893c6b3a33.tar.bz2 scummvm-rg350-add4135d46f48cf3bda3424a11215b893c6b3a33.zip |
MADS: Index and document all Dragonsphere scenes
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/dragonsphere/dragonsphere_scenes.cpp | 151 | ||||
-rw-r--r-- | engines/mads/dragonsphere/dragonsphere_scenes.h | 6 |
2 files changed, 143 insertions, 14 deletions
diff --git a/engines/mads/dragonsphere/dragonsphere_scenes.cpp b/engines/mads/dragonsphere/dragonsphere_scenes.cpp index fd4fcc183c..40c9a89f44 100644 --- a/engines/mads/dragonsphere/dragonsphere_scenes.cpp +++ b/engines/mads/dragonsphere/dragonsphere_scenes.cpp @@ -43,18 +43,145 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) { return new DummyScene(vm); switch (scene._nextSceneId) { - // Scene group #1 - case 101: - // TODO - - // Scene group #2 - // TODO - - // Scene group #3 - // TODO - - // Scene group #8 - // TODO + // Scene group #1 (Castle, river and caves) + case 101: // king's bedroom + return new DummyScene(vm); // TODO + case 102: // queen's bedroom + return new DummyScene(vm); // TODO + case 103: // outside king's bedroom + return new DummyScene(vm); // TODO + case 104: // fireplace / bookshelf + return new DummyScene(vm); // TODO + case 105: // dining room + return new DummyScene(vm); // TODO + case 106: // throne room + return new DummyScene(vm); // TODO + case 107: // council chamber + return new DummyScene(vm); // TODO + case 108: // dungeon, cell entrance + return new DummyScene(vm); // TODO + case 109: // cell + return new DummyScene(vm); // TODO + case 110: // outside castle, merchants and well + return new DummyScene(vm); // TODO + case 111: // Dragonsphere closeup + return new DummyScene(vm); // TODO + case 112: // well descend + return new DummyScene(vm); // TODO + case 113: // bottom of well, river and trap door + return new DummyScene(vm); // TODO + case 114: // cave + return new DummyScene(vm); // TODO + case 115: // cave with passageway to west + return new DummyScene(vm); // TODO + case 116: // cave with pedestral + return new DummyScene(vm); // TODO + case 117: // river + return new DummyScene(vm); // TODO + case 118: // castle courtyard and gate + return new DummyScene(vm); // TODO + case 119: // castle stairs + return new DummyScene(vm); // TODO + case 120: // map + return new DummyScene(vm); // TODO + + // Scene group #2 (Slathan ni Patan, land of shapeshifters) + case 201: // guardhouse, entrance to Slathan ni Patan + return new DummyScene(vm); // TODO + case 203: // forest + return new DummyScene(vm); // TODO + case 204: // cave + return new DummyScene(vm); // TODO + case 205: // outside village + return new DummyScene(vm); // TODO + case 206: // village + return new DummyScene(vm); // TODO + + // Scene group #3 (Brynn-Fann, Land of faeries) + case 301: // maze entrance + return new DummyScene(vm); // TODO + case 302: // maze + return new DummyScene(vm); // TODO + case 303: // toads + return new DummyScene(vm); // TODO + + // Scene group #4 (The Desert) + case 401: // desert + return new DummyScene(vm); // TODO + case 402: // desert + return new DummyScene(vm); // TODO + case 403: // desert + return new DummyScene(vm); // TODO + case 404: // desert with dunes + return new DummyScene(vm); // TODO + case 405: // oasis + return new DummyScene(vm); // TODO + case 406: // inside tent + return new DummyScene(vm); // TODO + case 407: // gem sack closeup + return new DummyScene(vm); // TODO + case 408: // spirit plane + return new DummyScene(vm); // TODO + case 409: // spirit plane top down view, disks + return new DummyScene(vm); // TODO + case 410: // snake pit and spirit tree + return new DummyScene(vm); // TODO + case 411: // nest + return new DummyScene(vm); // TODO + case 412: // desert + return new DummyScene(vm); // TODO + case 454: // cutscene + return new DummyScene(vm); // TODO + + // Scene group #5 (The Mountain) + case 501: // base of mountain / wall + return new DummyScene(vm); // TODO + case 502: // base of mountain + return new DummyScene(vm); // TODO + case 503: // waterfall + return new DummyScene(vm); // TODO + case 504: // hermit's cave + return new DummyScene(vm); // TODO + case 505: // rock trees + return new DummyScene(vm); // TODO + case 506: // nest + return new DummyScene(vm); // TODO + case 507: // above nest + return new DummyScene(vm); // TODO + case 508: // ledge, right + return new DummyScene(vm); // TODO + case 509: // ledge, left + return new DummyScene(vm); // TODO + case 510: // nest top down view and pillars + return new DummyScene(vm); // TODO + case 511: // pillars + return new DummyScene(vm); // TODO + case 512: // nest + return new DummyScene(vm); // TODO + case 557: // cutscene + return new DummyScene(vm); // TODO + + // Scene group #6 (The Tower) + case 601: // ??? (tile count mismatch) + return new DummyScene(vm); // TODO + case 603: // eye chamber + return new DummyScene(vm); // TODO + case 604: // room of magic + return new DummyScene(vm); // TODO + case 605: // science room + return new DummyScene(vm); // TODO + case 606: // doorway + return new DummyScene(vm); // TODO + case 607: // prison + return new DummyScene(vm); // TODO + case 609: // stone pedestral chamber + return new DummyScene(vm); // TODO + case 612: // infernal machine room + return new DummyScene(vm); // TODO + case 613: // room with lava floor + return new DummyScene(vm); // TODO + case 614: // sorcerer's room + return new DummyScene(vm); // TODO default: error("Invalid scene %d called", scene._nextSceneId); diff --git a/engines/mads/dragonsphere/dragonsphere_scenes.h b/engines/mads/dragonsphere/dragonsphere_scenes.h index cf42dab0ba..0c5fea33db 100644 --- a/engines/mads/dragonsphere/dragonsphere_scenes.h +++ b/engines/mads/dragonsphere/dragonsphere_scenes.h @@ -106,9 +106,11 @@ public: }; // TODO: Temporary, remove once implemented properly -class DummyScene: public Scene1xx { +class DummyScene: public DragonsphereScene { public: - DummyScene(MADSEngine *vm) : Scene1xx(vm) {} + DummyScene(MADSEngine *vm) : DragonsphereScene(vm) { + warning("Unimplemented scene"); + } virtual void setup() {} virtual void enter() {} |