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author | Paul Gilbert | 2016-02-06 15:28:13 -0500 |
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committer | Paul Gilbert | 2016-02-06 15:28:13 -0500 |
commit | d18483142d4a639c0965d65a8fb9ea2d3d5c0828 (patch) | |
tree | e106556e5378ea4bb19e2e193024fecae5434d33 /engines/mads | |
parent | 1b21b8b9061a99cc7ff7252ee99fabc959520072 (diff) | |
download | scummvm-rg350-d18483142d4a639c0965d65a8fb9ea2d3d5c0828.tar.gz scummvm-rg350-d18483142d4a639c0965d65a8fb9ea2d3d5c0828.tar.bz2 scummvm-rg350-d18483142d4a639c0965d65a8fb9ea2d3d5c0828.zip |
MADS: Fix game loop crash
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/mads.cpp | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp index 963a35c24c..deccb5ba4f 100644 --- a/engines/mads/mads.cpp +++ b/engines/mads/mads.cpp @@ -98,14 +98,7 @@ void MADSEngine::initialize() { _sound = new SoundManager(this, _mixer); _audio = new AudioPlayer(_mixer, getGameID()); _game = Game::init(this); - - switch (getGameID()) { - case GType_RexNebular: - _gameConv = nullptr; - break; - default: - _gameConv = new GameConversations(this); - } + _gameConv = new GameConversations(this); loadOptions(); |