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authorFilippos Karapetis2014-05-30 03:10:56 +0300
committerFilippos Karapetis2014-05-30 03:11:21 +0300
commitd36155247f37de6fdc07dbe59c395c3b1c2d2d2c (patch)
tree5ae20762906b192e10c8da83e9208f855c0bcc84 /engines/mads
parent312139b86f2aea59ae89f2ce5dac75239425291e (diff)
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MADS: Fix teleporter animation in scene 201 (meteorologist station)
Diffstat (limited to 'engines/mads')
-rw-r--r--engines/mads/nebular/nebular_scenes2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mads/nebular/nebular_scenes2.cpp b/engines/mads/nebular/nebular_scenes2.cpp
index 9b0b8e84c6..36e7107609 100644
--- a/engines/mads/nebular/nebular_scenes2.cpp
+++ b/engines/mads/nebular/nebular_scenes2.cpp
@@ -162,7 +162,7 @@ void Scene201::enter() {
if (_globals[kTeleporterCommand]) {
_game._player._visible = false;
_game._player._stepEnabled = false;
- int sepChar = (_globals[kSexOfRex] == SEX_UNKNOWN) ? 't' : 'u';
+ int sepChar = (_globals[kSexOfRex] == SEX_MALE) ? 't' : 'u';
// Guess values. What is the default value used by the compiler?
int suffixNum = -1;
int abortTimers = -1;