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author | Strangerke | 2015-11-24 19:36:52 +0100 |
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committer | Strangerke | 2015-11-24 19:36:52 +0100 |
commit | f8581f9e6a2316979ac572c9c0fdbb22a06f4dfc (patch) | |
tree | 6e4d6675c46a6a1aa43e2c6cfa0424cb13d391bc /engines/mads | |
parent | 4f330db26afadb8ec71908631d8b6fb79fcdca13 (diff) | |
download | scummvm-rg350-f8581f9e6a2316979ac572c9c0fdbb22a06f4dfc.tar.gz scummvm-rg350-f8581f9e6a2316979ac572c9c0fdbb22a06f4dfc.tar.bz2 scummvm-rg350-f8581f9e6a2316979ac572c9c0fdbb22a06f4dfc.zip |
MADS: Don't set the camera for Rex game
Diffstat (limited to 'engines/mads')
-rw-r--r-- | engines/mads/scene.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/mads/scene.cpp b/engines/mads/scene.cpp index da62a6335e..2875bc0b56 100644 --- a/engines/mads/scene.cpp +++ b/engines/mads/scene.cpp @@ -154,7 +154,8 @@ void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { _sequences.clear(); _kernelMessages.clear(); _vm->_palette->_paletteUsage.load(&_scenePaletteUsage); - setCamera(Common::Point(0, 0)); + if (_vm->getGameID() != GType_RexNebular) + setCamera(Common::Point(0, 0)); int flags = SCENEFLAG_LOAD_SHADOW; if (_vm->_dithering) |