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author | Eugene Sandulenko | 2009-12-29 23:18:24 +0000 |
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committer | Eugene Sandulenko | 2009-12-29 23:18:24 +0000 |
commit | 0ea022d076c491d802431ee90b658d5e8c06d0e0 (patch) | |
tree | 23953ed8dbd2c1cc798b6aa9aa51df93c7041c7d /engines/mohawk/console.h | |
parent | 5f1d2a88b51af43d8903866b46a424fe556abb3c (diff) | |
download | scummvm-rg350-0ea022d076c491d802431ee90b658d5e8c06d0e0.tar.gz scummvm-rg350-0ea022d076c491d802431ee90b658d5e8c06d0e0.tar.bz2 scummvm-rg350-0ea022d076c491d802431ee90b658d5e8c06d0e0.zip |
Add Mohawk engine code. Part 1/3: main code.
svn-id: r46727
Diffstat (limited to 'engines/mohawk/console.h')
-rw-r--r-- | engines/mohawk/console.h | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/engines/mohawk/console.h b/engines/mohawk/console.h new file mode 100644 index 0000000000..bd699bc8b7 --- /dev/null +++ b/engines/mohawk/console.h @@ -0,0 +1,111 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef MOHAWK_CONSOLE_H +#define MOHAWK_CONSOLE_H + +#include "gui/debugger.h" + +namespace Mohawk { + +class MohawkEngine_Myst; +class MohawkEngine_Riven; +class MohawkEngine_LivingBooks; + +class MystConsole : public GUI::Debugger { +public: + MystConsole(MohawkEngine_Myst *vm); + virtual ~MystConsole(void); + +protected: + virtual void preEnter(); + virtual void postEnter(); + +private: + MohawkEngine_Myst *_vm; + + bool Cmd_ChangeCard(int argc, const char **argv); + bool Cmd_CurCard(int argc, const char **argv); + bool Cmd_Var(int argc, const char **argv); + bool Cmd_DrawImage(int argc, const char **argv); + bool Cmd_DrawRect(int argc, const char **argv); + bool Cmd_SetResourceEnable(int argc, const char **argv); + bool Cmd_CurStack(int argc, const char **argv); + bool Cmd_ChangeStack(int argc, const char **argv); + bool Cmd_PlaySound(int argc, const char **argv); + bool Cmd_StopSound(int argc, const char **argv); + bool Cmd_PlayMovie(int argc, const char **argv); + bool Cmd_DisableInitOpcodes(int argc, const char **argv); +}; + +class RivenConsole : public GUI::Debugger { +public: + RivenConsole(MohawkEngine_Riven *vm); + virtual ~RivenConsole(void); + +protected: + virtual void preEnter(); + virtual void postEnter(); + +private: + MohawkEngine_Riven *_vm; + + bool Cmd_ChangeCard(int argc, const char **argv); + bool Cmd_CurCard(int argc, const char **argv); + bool Cmd_Var(int argc, const char **argv); + bool Cmd_PlaySound(int argc, const char **argv); + bool Cmd_PlaySLST(int argc, const char **argv); + bool Cmd_StopSound(int argc, const char **argv); + bool Cmd_CurStack(int argc, const char **argv); + bool Cmd_ChangeStack(int argc, const char **argv); + bool Cmd_Restart(int argc, const char **argv); + bool Cmd_Hotspots(int argc, const char **argv); + bool Cmd_ZipMode(int argc, const char **argv); + bool Cmd_RunAllBlocks(int argc, const char **argv); + bool Cmd_DumpScript(int argc, const char **argv); + bool Cmd_ListZipCards(int argc, const char **argv); + bool Cmd_GetRMAP(int argc, const char **argv); +}; + +class LivingBooksConsole : public GUI::Debugger { +public: + LivingBooksConsole(MohawkEngine_LivingBooks *vm); + virtual ~LivingBooksConsole(void); + +protected: + virtual void preEnter(); + virtual void postEnter(); + +private: + MohawkEngine_LivingBooks *_vm; + + bool Cmd_PlaySound(int argc, const char **argv); + bool Cmd_StopSound(int argc, const char **argv); + bool Cmd_DrawImage(int argc, const char **argv); +}; + +} // End of namespace Mohawk + +#endif |