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authorEugene Sandulenko2009-12-29 23:18:24 +0000
committerEugene Sandulenko2009-12-29 23:18:24 +0000
commit0ea022d076c491d802431ee90b658d5e8c06d0e0 (patch)
tree23953ed8dbd2c1cc798b6aa9aa51df93c7041c7d /engines/mohawk/console.h
parent5f1d2a88b51af43d8903866b46a424fe556abb3c (diff)
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Add Mohawk engine code. Part 1/3: main code.
svn-id: r46727
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-rw-r--r--engines/mohawk/console.h111
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diff --git a/engines/mohawk/console.h b/engines/mohawk/console.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MOHAWK_CONSOLE_H
+#define MOHAWK_CONSOLE_H
+
+#include "gui/debugger.h"
+
+namespace Mohawk {
+
+class MohawkEngine_Myst;
+class MohawkEngine_Riven;
+class MohawkEngine_LivingBooks;
+
+class MystConsole : public GUI::Debugger {
+public:
+ MystConsole(MohawkEngine_Myst *vm);
+ virtual ~MystConsole(void);
+
+protected:
+ virtual void preEnter();
+ virtual void postEnter();
+
+private:
+ MohawkEngine_Myst *_vm;
+
+ bool Cmd_ChangeCard(int argc, const char **argv);
+ bool Cmd_CurCard(int argc, const char **argv);
+ bool Cmd_Var(int argc, const char **argv);
+ bool Cmd_DrawImage(int argc, const char **argv);
+ bool Cmd_DrawRect(int argc, const char **argv);
+ bool Cmd_SetResourceEnable(int argc, const char **argv);
+ bool Cmd_CurStack(int argc, const char **argv);
+ bool Cmd_ChangeStack(int argc, const char **argv);
+ bool Cmd_PlaySound(int argc, const char **argv);
+ bool Cmd_StopSound(int argc, const char **argv);
+ bool Cmd_PlayMovie(int argc, const char **argv);
+ bool Cmd_DisableInitOpcodes(int argc, const char **argv);
+};
+
+class RivenConsole : public GUI::Debugger {
+public:
+ RivenConsole(MohawkEngine_Riven *vm);
+ virtual ~RivenConsole(void);
+
+protected:
+ virtual void preEnter();
+ virtual void postEnter();
+
+private:
+ MohawkEngine_Riven *_vm;
+
+ bool Cmd_ChangeCard(int argc, const char **argv);
+ bool Cmd_CurCard(int argc, const char **argv);
+ bool Cmd_Var(int argc, const char **argv);
+ bool Cmd_PlaySound(int argc, const char **argv);
+ bool Cmd_PlaySLST(int argc, const char **argv);
+ bool Cmd_StopSound(int argc, const char **argv);
+ bool Cmd_CurStack(int argc, const char **argv);
+ bool Cmd_ChangeStack(int argc, const char **argv);
+ bool Cmd_Restart(int argc, const char **argv);
+ bool Cmd_Hotspots(int argc, const char **argv);
+ bool Cmd_ZipMode(int argc, const char **argv);
+ bool Cmd_RunAllBlocks(int argc, const char **argv);
+ bool Cmd_DumpScript(int argc, const char **argv);
+ bool Cmd_ListZipCards(int argc, const char **argv);
+ bool Cmd_GetRMAP(int argc, const char **argv);
+};
+
+class LivingBooksConsole : public GUI::Debugger {
+public:
+ LivingBooksConsole(MohawkEngine_LivingBooks *vm);
+ virtual ~LivingBooksConsole(void);
+
+protected:
+ virtual void preEnter();
+ virtual void postEnter();
+
+private:
+ MohawkEngine_LivingBooks *_vm;
+
+ bool Cmd_PlaySound(int argc, const char **argv);
+ bool Cmd_StopSound(int argc, const char **argv);
+ bool Cmd_DrawImage(int argc, const char **argv);
+};
+
+} // End of namespace Mohawk
+
+#endif