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author | Matthew Hoops | 2010-08-23 04:14:30 +0000 |
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committer | Matthew Hoops | 2010-08-23 04:14:30 +0000 |
commit | 8d0b207dd5b450b70de7f98404a28266a3153fb4 (patch) | |
tree | 54888a9076e3f035a9bf4c5f29a3fe102f64efe3 /engines/mohawk/graphics.h | |
parent | 542711cea7211a283800cff8e2392ff7eb3e714b (diff) | |
download | scummvm-rg350-8d0b207dd5b450b70de7f98404a28266a3153fb4.tar.gz scummvm-rg350-8d0b207dd5b450b70de7f98404a28266a3153fb4.tar.bz2 scummvm-rg350-8d0b207dd5b450b70de7f98404a28266a3153fb4.zip |
MOHAWK: Add initial work for the dome sliders
While the sliders cannot move yet, the game now knows if the puzzle is complete and whether you're over a slider or not. Drawing the sliders and moving the sliders will come next.
svn-id: r52292
Diffstat (limited to 'engines/mohawk/graphics.h')
-rw-r--r-- | engines/mohawk/graphics.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/mohawk/graphics.h b/engines/mohawk/graphics.h index 5670f6d071..5271c86d0d 100644 --- a/engines/mohawk/graphics.h +++ b/engines/mohawk/graphics.h @@ -41,6 +41,8 @@ class MohawkBitmap; class MystBitmap; enum { + kRivenOpenHandCursor = 2003, + kRivenClosedHandCursor = 2004, kRivenMainCursor = 3000, kRivenPelletCursor = 5000, kRivenHideCursor = 9000 |