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author | athrxx | 2011-06-25 15:41:58 +0200 |
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committer | athrxx | 2011-06-25 15:54:36 +0200 |
commit | 1a05efa8eda02eb2c40432e19d77c6e507c86453 (patch) | |
tree | 5a3886669cf790ef7c9efe0562b132c48602a15d /engines/mohawk/livingbooks.cpp | |
parent | 5a2bc12f269a04a1b703112eaef7cf499c70884d (diff) | |
download | scummvm-rg350-1a05efa8eda02eb2c40432e19d77c6e507c86453.tar.gz scummvm-rg350-1a05efa8eda02eb2c40432e19d77c6e507c86453.tar.bz2 scummvm-rg350-1a05efa8eda02eb2c40432e19d77c6e507c86453.zip |
GUI: fix bug #2822778
(Savegames now get loaded after GMM dialogue execution. This avoids mouse cursor glitches (e.g. mouse cursors which get changed during loadGameState() being popped when the dialogue closes).
Diffstat (limited to 'engines/mohawk/livingbooks.cpp')
0 files changed, 0 insertions, 0 deletions