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authorAlyssa Milburn2011-01-31 18:03:27 +0000
committerAlyssa Milburn2011-01-31 18:03:27 +0000
commit309cb47572e602fbdecb3a6bfea789f50df7c4f3 (patch)
treeeddd056bc963ca1a44829e91ed37b77e0ddf4d6d /engines/mohawk/livingbooks.h
parent4a07ae68291bf0fde9b207af9b8b5277fb5049e5 (diff)
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MOHAWK: LB anim sound improvements.
The parent animation now keeps track of sounds, and animations don't emit a done event while their sounds are still playing. svn-id: r55688
Diffstat (limited to 'engines/mohawk/livingbooks.h')
-rw-r--r--engines/mohawk/livingbooks.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/mohawk/livingbooks.h b/engines/mohawk/livingbooks.h
index 513db28fa8..18f37a9a3a 100644
--- a/engines/mohawk/livingbooks.h
+++ b/engines/mohawk/livingbooks.h
@@ -298,6 +298,9 @@ public:
void seek(uint16 pos);
void stop();
+ void playSound(uint16 resourceId);
+ bool soundPlaying(uint16 resourceId);
+
bool transparentAt(int x, int y);
void setTempo(uint16 tempo);
@@ -318,6 +321,7 @@ protected:
Common::Array<LBAnimationNode *> _nodes;
uint16 _tempo;
+ uint16 _currentSound;
uint32 _lastTime, _currentFrame;
bool _running;