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authorBastien Bouclet2018-05-20 10:05:12 +0200
committerBastien Bouclet2018-05-20 10:05:12 +0200
commit5ee24f3970d7c2d5868e44dd1a2eece83e013cb7 (patch)
tree69ec35c97ad36827c0e045f76f4978b2b7aeaab4 /engines/mohawk/myst.h
parent98067b0fe6cdccd6a1cbc6abda8fa36a39bb7fd7 (diff)
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MOHAWK: MYST: Fix repeatedly trying to autosave when not allowed
Fixes trying to open the save on slot 0 on each frame when it is not an autosave.
Diffstat (limited to 'engines/mohawk/myst.h')
-rw-r--r--engines/mohawk/myst.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mohawk/myst.h b/engines/mohawk/myst.h
index 5c238701d0..64fee10fde 100644
--- a/engines/mohawk/myst.h
+++ b/engines/mohawk/myst.h
@@ -245,7 +245,7 @@ public:
bool canSaveGameStateCurrently() override;
Common::Error loadGameState(int slot) override;
Common::Error saveGameState(int slot, const Common::String &desc) override;
- void autoSave();
+ void tryAutoSaving();
bool hasFeature(EngineFeature f) const override;
private: