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author | Bastien Bouclet | 2018-05-20 10:05:12 +0200 |
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committer | Bastien Bouclet | 2018-05-20 10:05:12 +0200 |
commit | 5ee24f3970d7c2d5868e44dd1a2eece83e013cb7 (patch) | |
tree | 69ec35c97ad36827c0e045f76f4978b2b7aeaab4 /engines/mohawk/myst.h | |
parent | 98067b0fe6cdccd6a1cbc6abda8fa36a39bb7fd7 (diff) | |
download | scummvm-rg350-5ee24f3970d7c2d5868e44dd1a2eece83e013cb7.tar.gz scummvm-rg350-5ee24f3970d7c2d5868e44dd1a2eece83e013cb7.tar.bz2 scummvm-rg350-5ee24f3970d7c2d5868e44dd1a2eece83e013cb7.zip |
MOHAWK: MYST: Fix repeatedly trying to autosave when not allowed
Fixes trying to open the save on slot 0 on each frame when it is not an
autosave.
Diffstat (limited to 'engines/mohawk/myst.h')
-rw-r--r-- | engines/mohawk/myst.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mohawk/myst.h b/engines/mohawk/myst.h index 5c238701d0..64fee10fde 100644 --- a/engines/mohawk/myst.h +++ b/engines/mohawk/myst.h @@ -245,7 +245,7 @@ public: bool canSaveGameStateCurrently() override; Common::Error loadGameState(int slot) override; Common::Error saveGameState(int slot, const Common::String &desc) override; - void autoSave(); + void tryAutoSaving(); bool hasFeature(EngineFeature f) const override; private: |