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authorBastien Bouclet2018-04-22 08:12:31 +0200
committerBastien Bouclet2018-04-22 08:15:14 +0200
commit0ebf04520a7e5d2eff59fda6d90cd8b39b43b301 (patch)
treea7b5a85312a9c74478c1a5df722ec245a23223e9 /engines/mohawk/myst_scripts.cpp
parent1cb8454c216e2ba270c64e2f849e2a57875f8fc5 (diff)
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MOHAWK: MYST: Fix the sound effect not playing in opcode 41
Changing the background sound when switching cards could stop the effect sound immediately after it started. Fixes Trac#10493.
Diffstat (limited to 'engines/mohawk/myst_scripts.cpp')
-rw-r--r--engines/mohawk/myst_scripts.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mohawk/myst_scripts.cpp b/engines/mohawk/myst_scripts.cpp
index 4b22a94d0c..1ff08ea77d 100644
--- a/engines/mohawk/myst_scripts.cpp
+++ b/engines/mohawk/myst_scripts.cpp
@@ -754,11 +754,11 @@ void MystScriptParser::o_changeCardPlaySoundDirectional(uint16 var, const Argume
debugC(kDebugScript, "\tdelay between steps: %d", delayBetweenSteps);
debugC(kDebugScript, "\tanimated update data size: %d", dataSize);
+ _vm->changeToCard(cardId, kNoTransition);
+
if (soundId)
_vm->_sound->playEffect(soundId);
- _vm->changeToCard(cardId, kNoTransition);
-
animatedUpdate(ArgumentsArray(args.begin() + 4, dataSize), delayBetweenSteps);
}