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author | Matthew Hoops | 2010-11-29 21:34:59 +0000 |
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committer | Matthew Hoops | 2010-11-29 21:34:59 +0000 |
commit | 2bd16f9e84e3480e7bda65b89089c684a2eaa639 (patch) | |
tree | 93ebb08a8041785f7ccd71f16df8d8555fddf6b7 /engines/mohawk/myst_stacks/selenitic.h | |
parent | d3c78b8a3d4d1692f7db0d9391f76f3ba0092199 (diff) | |
download | scummvm-rg350-2bd16f9e84e3480e7bda65b89089c684a2eaa639.tar.gz scummvm-rg350-2bd16f9e84e3480e7bda65b89089c684a2eaa639.tar.bz2 scummvm-rg350-2bd16f9e84e3480e7bda65b89089c684a2eaa639.zip |
MOHAWK: Move Myst stack-specific code to its own directory
svn-id: r54648
Diffstat (limited to 'engines/mohawk/myst_stacks/selenitic.h')
-rw-r--r-- | engines/mohawk/myst_stacks/selenitic.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/engines/mohawk/myst_stacks/selenitic.h b/engines/mohawk/myst_stacks/selenitic.h new file mode 100644 index 0000000000..8ea12012eb --- /dev/null +++ b/engines/mohawk/myst_stacks/selenitic.h @@ -0,0 +1,139 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef MYST_SCRIPTS_SELENITIC_H +#define MYST_SCRIPTS_SELENITIC_H + +#include "common/scummsys.h" +#include "common/util.h" +#include "mohawk/myst_scripts.h" + +namespace Mohawk { + +#define DECLARE_OPCODE(x) void x(uint16 op, uint16 var, uint16 argc, uint16 *argv) + +class MohawkEngine_Myst; +class MystResourceType8; +struct MystScriptEntry; + +class MystScriptParser_Selenitic : public MystScriptParser { +public: + MystScriptParser_Selenitic(MohawkEngine_Myst *vm); + ~MystScriptParser_Selenitic(); + + void disablePersistentScripts(); + void runPersistentScripts(); + +private: + void setupOpcodes(); + uint16 getVar(uint16 var); + void toggleVar(uint16 var); + bool setVarValue(uint16 var, uint16 value); + + DECLARE_OPCODE(o_mazeRunnerMove); + DECLARE_OPCODE(o_mazeRunnerSoundRepeat); + DECLARE_OPCODE(o_soundReceiverSigma); + DECLARE_OPCODE(o_soundReceiverRight); + DECLARE_OPCODE(o_soundReceiverLeft); + DECLARE_OPCODE(o_soundReceiverSource); + DECLARE_OPCODE(o_mazeRunnerDoorButton); + DECLARE_OPCODE(o_soundReceiverUpdateSound); + DECLARE_OPCODE(o_soundLockMove); + DECLARE_OPCODE(o_soundLockStartMove); + DECLARE_OPCODE(o_soundLockEndMove); + DECLARE_OPCODE(o_soundLockButton); + DECLARE_OPCODE(o_soundReceiverEndMove); + + DECLARE_OPCODE(o_mazeRunnerCompass_init); + DECLARE_OPCODE(o_mazeRunnerWindow_init); + DECLARE_OPCODE(o_mazeRunnerLight_init); + DECLARE_OPCODE(o_soundReceiver_init); + DECLARE_OPCODE(o_soundLock_init); + DECLARE_OPCODE(o_mazeRunnerRight_init); + DECLARE_OPCODE(o_mazeRunnerLeft_init); + + void soundReceiver_run(); + + bool _soundReceiverRunning; + bool _soundReceiverSigmaPressed; // 6 + MystResourceType8 *_soundReceiverSources[5]; // 92 -> 108 + MystResourceType8 *_soundReceiverCurrentSource; // 112 + uint16 *_soundReceiverPosition; // 116 + uint16 _soundReceiverDirection; // 120 + uint16 _soundReceiverSpeed; // 122 + uint32 _soundReceiverStartTime; //124 + MystResourceType8 *_soundReceiverViewer; // 128 + MystResourceType8 *_soundReceiverRightButton; // 132 + MystResourceType8 *_soundReceiverLeftButton; // 136 + MystResourceType8 *_soundReceiverAngle1; // 140 + MystResourceType8 *_soundReceiverAngle2; // 144 + MystResourceType8 *_soundReceiverAngle3; // 148 + MystResourceType8 *_soundReceiverAngle4; // 152 + MystResourceType8 *_soundReceiverSigmaButton; // 156 + + static const uint16 _mazeRunnerMap[300][4]; + static const uint8 _mazeRunnerVideos[300][4]; + + uint16 _mazeRunnerPosition; // 56 + uint16 _mazeRunnerDirection; // 58 + MystResourceType8 *_mazeRunnerWindow; // 68 + MystResourceType8 *_mazeRunnerCompass; // 72 + MystResourceType8 *_mazeRunnerLight; // 76 + MystResourceType8 *_mazeRunnerRightButton; // 80 + MystResourceType8 *_mazeRunnerLeftButton; // 84 + bool _mazeRunnerDoorOpened; // 160 + + uint16 _soundLockSoundId; + MystResourceType10 *_soundLockSlider1; // 164 + MystResourceType10 *_soundLockSlider2; // 168 + MystResourceType10 *_soundLockSlider3; // 172 + MystResourceType10 *_soundLockSlider4; // 176 + MystResourceType10 *_soundLockSlider5; // 180 + MystResourceType8 *_soundLockButton; // 184 + + void soundReceiverLeftRight(uint direction); + void soundReceiverUpdate(); + void soundReceiverDrawView(); + void soundReceiverDrawAngle(); + void soundReceiverIncreaseSpeed(); + void soundReceiverUpdateSound(); + uint16 soundReceiverCurrentSound(uint16 source, uint16 position); + void soundReceiverSolution(uint16 source, uint16 &solution, bool &enabled); + + uint16 soundLockCurrentSound(uint16 position, bool pixels); + MystResourceType10 *soundLockSliderFromVar(uint16 var); + void soundLockCheckSolution(MystResourceType10 *slider, uint16 value, uint16 solution, bool &solved); + + bool mazeRunnerForwardAllowed(uint16 position); + void mazeRunnerUpdateCompass(); + void mazeRunnerPlaySoundHelp(); + void mazeRunnerPlayVideo(uint16 video, uint16 pos); +}; + +} + +#undef DECLARE_OPCODE + +#endif |