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authorBastien Bouclet2016-03-05 16:12:42 +0100
committerBastien Bouclet2016-03-05 20:49:12 +0100
commita5b0e35626f3ceb3fa65ea05a40f8b06f193c51d (patch)
treec5f97938ff1a35567b10f181b9c715d693ddbdab /engines/mohawk/myst_stacks
parent05bffc9832568d029582434ea13307e2364bc809 (diff)
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MOHAWK: Add a method to get a video handle from a MystAreaVideo
Use it to fix the fortress rotation controls once more
Diffstat (limited to 'engines/mohawk/myst_stacks')
-rw-r--r--engines/mohawk/myst_stacks/mechanical.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/mohawk/myst_stacks/mechanical.cpp b/engines/mohawk/myst_stacks/mechanical.cpp
index 3214c643a5..3324c9a22d 100644
--- a/engines/mohawk/myst_stacks/mechanical.cpp
+++ b/engines/mohawk/myst_stacks/mechanical.cpp
@@ -667,7 +667,7 @@ void Mechanical::o_elevatorTopMovie(uint16 op, uint16 var, uint16 argc, uint16 *
void Mechanical::o_fortressRotationSetPosition(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Set fortress position", op);
- VideoHandle gears = _fortressRotationGears->playMovie();
+ VideoHandle gears = _fortressRotationGears->getMovieHandle();
uint32 moviePosition = Audio::Timestamp(gears->getTime(), 600).totalNumberOfFrames();
// Myst ME short movie workaround, explained in o_fortressRotation_init
@@ -801,7 +801,7 @@ void Mechanical::o_elevatorRotation_init(uint16 op, uint16 var, uint16 argc, uin
}
void Mechanical::fortressRotation_run() {
- VideoHandle gears = _fortressRotationGears->playMovie();
+ VideoHandle gears = _fortressRotationGears->getMovieHandle();
double oldRate = gears->getRate().toDouble();
uint32 moviePosition = Audio::Timestamp(gears->getTime(), 600).totalNumberOfFrames();
@@ -949,7 +949,7 @@ void Mechanical::fortressSimulation_run() {
_fortressSimulationInit = false;
} else {
- VideoHandle holo = _fortressSimulationHolo->playMovie();
+ VideoHandle holo = _fortressSimulationHolo->getMovieHandle();
double oldRate = holo->getRate().toDouble();