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authorBastien Bouclet2017-07-14 19:45:23 +0200
committerBastien Bouclet2017-07-14 19:45:23 +0200
commitef42fd3476eb5da3a832d09b35e1cf539f8c2b95 (patch)
treee61730f36a86272f134ac6fe07a35ca2a773c912 /engines/mohawk/riven_graphics.h
parentce81c5345d7c8c017e70472dfe043b082cefee43 (diff)
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MOHAWK: Riven: Implement transition offsets
The games tries to match objects between the old and new card by offsetting the transition of the new card. Fixes #9947.
Diffstat (limited to 'engines/mohawk/riven_graphics.h')
-rw-r--r--engines/mohawk/riven_graphics.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mohawk/riven_graphics.h b/engines/mohawk/riven_graphics.h
index bdc1a2a0c0..62c48d1a9e 100644
--- a/engines/mohawk/riven_graphics.h
+++ b/engines/mohawk/riven_graphics.h
@@ -131,6 +131,7 @@ private:
RivenTransitionMode _transitionMode;
uint _transitionFrames;
uint _transitionDuration;
+ int16 _transitionOffset;
// Screen Related
Graphics::Surface *_mainScreen;