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authorMatthew Hoops2014-05-03 22:55:50 -0400
committerMatthew Hoops2014-05-03 22:55:50 -0400
commit0a899876e760419b913495e17052da2903371cb6 (patch)
tree8154a9e8f965a6d69cbfbcc3f48a3949ac681796 /engines/mohawk/riven_saveload.cpp
parent363b23f55d3bf143f1c3221fc6ea7d523bb06ea1 (diff)
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MOHAWK: Use original stack ID mapping for Riven
Diffstat (limited to 'engines/mohawk/riven_saveload.cpp')
-rw-r--r--engines/mohawk/riven_saveload.cpp79
1 files changed, 6 insertions, 73 deletions
diff --git a/engines/mohawk/riven_saveload.cpp b/engines/mohawk/riven_saveload.cpp
index d97d0e174b..6af66f7a2d 100644
--- a/engines/mohawk/riven_saveload.cpp
+++ b/engines/mohawk/riven_saveload.cpp
@@ -38,56 +38,6 @@ Common::StringArray RivenSaveLoad::generateSaveGameList() {
return _saveFileMan->listSavefiles("*.rvn");
}
-// Note: The stack numbers we use do not match up to what the original executable,
-// so, match them ;)
-static uint16 mapOldStackIDToNew(uint16 oldID) {
- switch (oldID) {
- case 1:
- return ospit;
- case 2:
- return pspit;
- case 3:
- return rspit;
- case 4:
- return tspit;
- case 5:
- return bspit;
- case 6:
- return gspit;
- case 7:
- return jspit;
- case 8:
- return aspit;
- }
-
- error("Unknown old stack ID %d", oldID);
- return 0;
-}
-
-static uint16 mapNewStackIDToOld(uint16 newID) {
- switch (newID) {
- case aspit:
- return 8;
- case bspit:
- return 5;
- case gspit:
- return 6;
- case jspit:
- return 7;
- case ospit:
- return 1;
- case pspit:
- return 2;
- case rspit:
- return 3;
- case tspit:
- return 4;
- }
-
- error("Unknown new stack ID %d", newID);
- return 0;
-}
-
Common::Error RivenSaveLoad::loadGame(Common::String filename) {
if (_vm->getFeatures() & GF_DEMO) // Don't load games in the demo
return Common::kNoError;
@@ -141,9 +91,6 @@ Common::Error RivenSaveLoad::loadGame(Common::String filename) {
names->readUint16BE(); // Skip unknown values
uint32 curNamesPos = names->pos();
- uint16 stackID = 0;
- uint16 cardID = 0;
-
for (uint32 i = 0; i < namesCount && !names->eos(); i++) {
names->seek(curNamesPos);
names->seek(stringOffsets[i], SEEK_CUR);
@@ -165,25 +112,18 @@ Common::Error RivenSaveLoad::loadGame(Common::String filename) {
uint32 &var = _vm->_vars[name];
name.toLowercase();
- // Handle any special variables here
// WORKAROUND: time variables are reset here for one main reason:
// The save does not store any start point for the time, so we don't know the real time.
// Because of this, in many cases, the original would just give a 'free' Ytram upon saving
// since the time would be used in a new (improper) time frame.
- if (name.equalsIgnoreCase("CurrentStackID")) // Remap to our definitions, store for later
- stackID = mapOldStackIDToNew(rawVariables[i]);
- else if (name.equalsIgnoreCase("CurrentCardID")) // Store for later
- cardID = rawVariables[i];
- else if (name.equalsIgnoreCase("ReturnStackID") && var != 0) // if 0, the game did not use the variable yet
- var = mapOldStackIDToNew(rawVariables[i]);
- else if (name.contains("time")) // WORKAROUND: See above
+ if (name.contains("time"))
var = 0;
- else // Otherwise, just store it
+ else
var = rawVariables[i];
}
- _vm->changeToStack(stackID);
- _vm->changeToCard(cardID);
+ _vm->changeToStack(_vm->_vars["CurrentStackID"]);
+ _vm->changeToCard(_vm->_vars["CurrentCardID"]);
delete names;
delete[] stringOffsets;
@@ -224,14 +164,7 @@ Common::MemoryWriteStreamDynamic *RivenSaveLoad::genVARSSection() {
for (RivenVariableMap::const_iterator it = _vm->_vars.begin(); it != _vm->_vars.end(); it++) {
stream->writeUint32BE(0); // Unknown
stream->writeUint32BE(0); // Unknown
-
- // Remap returnstackid here because we don't actually want to change
- // our internal returnstackid.
- uint32 variable = it->_value;
- if (it->_key == "returnstackid")
- variable = mapNewStackIDToOld(variable);
-
- stream->writeUint32BE(variable);
+ stream->writeUint32BE(it->_value);
}
return stream;
@@ -290,7 +223,7 @@ Common::Error RivenSaveLoad::saveGame(Common::String filename) {
filename += ".rvn";
// Convert class variables to variable numbers
- _vm->_vars["currentstackid"] = mapNewStackIDToOld(_vm->getCurStack());
+ _vm->_vars["currentstackid"] = _vm->getCurStack();
_vm->_vars["currentcardid"] = _vm->getCurCard();
Common::OutSaveFile *saveFile = _saveFileMan->openForSaving(filename);