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author | Eugene Sandulenko | 2009-12-29 23:18:24 +0000 |
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committer | Eugene Sandulenko | 2009-12-29 23:18:24 +0000 |
commit | 0ea022d076c491d802431ee90b658d5e8c06d0e0 (patch) | |
tree | 23953ed8dbd2c1cc798b6aa9aa51df93c7041c7d /engines/mohawk/video/cinepak.h | |
parent | 5f1d2a88b51af43d8903866b46a424fe556abb3c (diff) | |
download | scummvm-rg350-0ea022d076c491d802431ee90b658d5e8c06d0e0.tar.gz scummvm-rg350-0ea022d076c491d802431ee90b658d5e8c06d0e0.tar.bz2 scummvm-rg350-0ea022d076c491d802431ee90b658d5e8c06d0e0.zip |
Add Mohawk engine code. Part 1/3: main code.
svn-id: r46727
Diffstat (limited to 'engines/mohawk/video/cinepak.h')
-rw-r--r-- | engines/mohawk/video/cinepak.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/engines/mohawk/video/cinepak.h b/engines/mohawk/video/cinepak.h new file mode 100644 index 0000000000..a94d879bdb --- /dev/null +++ b/engines/mohawk/video/cinepak.h @@ -0,0 +1,80 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef CINEPAK_H +#define CINEPAK_H + +#include "common/scummsys.h" +#include "common/stream.h" +#include "common/rect.h" +#include "graphics/surface.h" +#include "graphics/pixelformat.h" + +#include "graphics/video/codecs/codec.h" + +namespace Mohawk { + +struct CinepakCodebook { + byte y[4]; + byte u, v; +}; + +struct CinepakStrip { + uint16 id; + uint16 length; + Common::Rect rect; + CinepakCodebook v1_codebook[256], v4_codebook[256]; +}; + +struct CinepakFrame { + byte flags; + uint32 length; + uint16 width; + uint16 height; + uint16 stripCount; + CinepakStrip *strips; + + Graphics::Surface *surface; +}; + +class CinepakDecoder : public Graphics::Codec { +public: + CinepakDecoder(); + ~CinepakDecoder(); + + Graphics::Surface *decodeImage(Common::SeekableReadStream *stream); + +private: + CinepakFrame _curFrame; + int32 _y; + Graphics::PixelFormat _pixelFormat; + + void loadCodebook(Common::SeekableReadStream *stream, uint16 strip, byte codebookType, byte chunkID, uint32 chunkSize); + void decodeVectors(Common::SeekableReadStream *stream, uint16 strip, byte chunkID, uint32 chunkSize); +}; + +} + +#endif |