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| author | Sven Hesse | 2012-06-27 04:42:36 +0200 | 
|---|---|---|
| committer | Sven Hesse | 2012-06-27 05:14:18 +0200 | 
| commit | 2c760cb15e27de29ef9262cb6e2a102d8dbe3935 (patch) | |
| tree | ff8a65fcd1d1d70fc75f04696e6efdd6c6a7e47b /engines/mohawk | |
| parent | 63e13c5d2c48c0a9aba72a0f63dc4aa515972da5 (diff) | |
| download | scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.tar.gz scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.tar.bz2 scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.zip | |
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
Since we need a FSNode parent for Mac resource forks, we need to change
signature of detectGameFilebased(), too.
Diffstat (limited to 'engines/mohawk')
| -rw-r--r-- | engines/mohawk/detection.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/engines/mohawk/detection.cpp b/engines/mohawk/detection.cpp index f0c657897d..5664929948 100644 --- a/engines/mohawk/detection.cpp +++ b/engines/mohawk/detection.cpp @@ -167,7 +167,7 @@ public:  	}  	virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { -		return detectGameFilebased(allFiles, Mohawk::fileBased); +		return detectGameFilebased(allFiles, fslist, Mohawk::fileBased);  	}  	virtual const char *getName() const { | 
