diff options
author | Bastien Bouclet | 2016-02-11 08:30:26 +0100 |
---|---|---|
committer | Bastien Bouclet | 2016-02-11 08:30:26 +0100 |
commit | 3a4a94bbd2ae5f103e0081cdf03bba1559fc7663 (patch) | |
tree | 8a4c897d79504084cee5feb7e017894420df4d06 /engines/mohawk | |
parent | 1f6bfda0ef5556118892e45bc922ba3fdb64047a (diff) | |
download | scummvm-rg350-3a4a94bbd2ae5f103e0081cdf03bba1559fc7663.tar.gz scummvm-rg350-3a4a94bbd2ae5f103e0081cdf03bba1559fc7663.tar.bz2 scummvm-rg350-3a4a94bbd2ae5f103e0081cdf03bba1559fc7663.zip |
MOHAWK: Always apply the volume when changing the background sound
Diffstat (limited to 'engines/mohawk')
-rw-r--r-- | engines/mohawk/myst_scripts.cpp | 5 | ||||
-rw-r--r-- | engines/mohawk/sound.cpp | 12 | ||||
-rw-r--r-- | engines/mohawk/sound.h | 2 |
3 files changed, 7 insertions, 12 deletions
diff --git a/engines/mohawk/myst_scripts.cpp b/engines/mohawk/myst_scripts.cpp index 027a7fbf6c..a935ef5e5f 100644 --- a/engines/mohawk/myst_scripts.cpp +++ b/engines/mohawk/myst_scripts.cpp @@ -674,11 +674,6 @@ void MystScriptParser::o_copyImageToBackBuffer(uint16 op, uint16 var, uint16 arg _vm->_gfx->copyImageSectionToBackBuffer(imageId, srcRect, dstRect); } -// TODO: Though the playSound and PlaySoundBlocking opcodes play sounds immediately, -// this opcode changes the main background sound playing.. -// Current behavior here and with VIEW sound block is not right as demonstrated -// by Channelwood Card 3280 (Tank Valve) and water flow sound behavior in pipe -// on cards leading from shed... void MystScriptParser::o_changeBackgroundSound(uint16 op, uint16 var, uint16 argc, uint16 *argv) { // Used on Stoneship Card 2080 // Used on Channelwood Card 3225 with argc = 8 i.e. Conditional Sound List diff --git a/engines/mohawk/sound.cpp b/engines/mohawk/sound.cpp index 198627e012..74796c3eda 100644 --- a/engines/mohawk/sound.cpp +++ b/engines/mohawk/sound.cpp @@ -625,7 +625,7 @@ uint16 Sound::convertMystID(uint16 id) { return id; } -Audio::SoundHandle *Sound::replaceBackgroundMyst(uint16 id, uint16 volume) { +void Sound::replaceBackgroundMyst(uint16 id, uint16 volume) { debug(0, "Replacing background sound with %d", id); // TODO: The original engine does fading @@ -641,8 +641,11 @@ Audio::SoundHandle *Sound::replaceBackgroundMyst(uint16 id, uint16 volume) { // Check if sound is already playing if (_mystBackgroundSound.type == kUsedHandle && _vm->_mixer->isSoundHandleActive(_mystBackgroundSound.handle) - && _vm->getResourceName(ID_MSND, convertMystID(_mystBackgroundSound.id)).hasPrefix(prefix)) - return &_mystBackgroundSound.handle; + && _vm->getResourceName(ID_MSND, convertMystID(_mystBackgroundSound.id)).hasPrefix(prefix)) { + // The sound is already playing, just change the volume + changeBackgroundVolumeMyst(volume); + return; + } // Stop old background sound stopBackgroundMyst(); @@ -659,10 +662,7 @@ Audio::SoundHandle *Sound::replaceBackgroundMyst(uint16 id, uint16 volume) { Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(rewindStream, 0); _vm->_mixer->playStream(Audio::Mixer::kPlainSoundType, &_mystBackgroundSound.handle, audStream, -1, volume >> 8); - return &_mystBackgroundSound.handle; } - - return NULL; } void Sound::stopBackgroundMyst() { diff --git a/engines/mohawk/sound.h b/engines/mohawk/sound.h index 75c9492d96..c62e6e9874 100644 --- a/engines/mohawk/sound.h +++ b/engines/mohawk/sound.h @@ -136,7 +136,7 @@ public: // Myst-specific sound functions Audio::SoundHandle *replaceSoundMyst(uint16 id, byte volume = Audio::Mixer::kMaxChannelVolume, bool loop = false); - Audio::SoundHandle *replaceBackgroundMyst(uint16 id, uint16 volume = 0xFFFF); + void replaceBackgroundMyst(uint16 id, uint16 volume = 0xFFFF); void pauseBackgroundMyst(); void resumeBackgroundMyst(); void stopBackgroundMyst(); |