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author | Max Horn | 2011-06-10 00:30:48 +0200 |
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committer | Max Horn | 2011-06-10 22:15:40 +0200 |
commit | 4827cc914a128b956d88ea3eae66d8866d9cd40e (patch) | |
tree | 363e04cc4347e27342b9ebdde7e0965163fc8144 /engines/mohawk | |
parent | 252a505db2660ac1b022818f9883a8ba7e2dd405 (diff) | |
download | scummvm-rg350-4827cc914a128b956d88ea3eae66d8866d9cd40e.tar.gz scummvm-rg350-4827cc914a128b956d88ea3eae66d8866d9cd40e.tar.bz2 scummvm-rg350-4827cc914a128b956d88ea3eae66d8866d9cd40e.zip |
ENGINES: Change incorrect use of 'target' to 'gameid'
Diffstat (limited to 'engines/mohawk')
-rw-r--r-- | engines/mohawk/detection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/mohawk/detection.cpp b/engines/mohawk/detection.cpp index 6a73b28246..551c369d54 100644 --- a/engines/mohawk/detection.cpp +++ b/engines/mohawk/detection.cpp @@ -165,9 +165,9 @@ static const ADParams detectionParams = { sizeof(Mohawk::MohawkGameDescription), // Number of bytes to compute MD5 sum for 5000, - // List of all engine targets + // List of all engine gameid mohawkGames, - // Structure for autoupgrading obsolete targets + // Structure for autoupgrading obsolete gameids 0, // Name of single gameid (optional) "mohawk", |