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author | Bastien Bouclet | 2018-05-28 18:43:15 +0200 |
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committer | GitHub | 2018-05-28 18:43:15 +0200 |
commit | 61f9398b04a4bce397a8be6ae96491a2015a6da2 (patch) | |
tree | 478c127f74b21365255b31d11e455bfdbb463244 /engines/mohawk | |
parent | 8d654285cbf0bf6423676244c89833557f811e38 (diff) | |
parent | 1dcb8076db64420ab28722a73583f89b38314e71 (diff) | |
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Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
Diffstat (limited to 'engines/mohawk')
-rw-r--r-- | engines/mohawk/detection.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mohawk/detection.cpp b/engines/mohawk/detection.cpp index 9e177b7632..58d1483bee 100644 --- a/engines/mohawk/detection.cpp +++ b/engines/mohawk/detection.cpp @@ -177,7 +177,7 @@ public: _directoryGlobs = directoryGlobs; } - const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override { + ADDetectedGame fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const override { return detectGameFilebased(allFiles, fslist, Mohawk::fileBased); } |