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author | Matthew Hoops | 2009-12-31 17:43:17 +0000 |
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committer | Matthew Hoops | 2009-12-31 17:43:17 +0000 |
commit | e53d82b28786f28ddb8761086c626d0672b41424 (patch) | |
tree | 3497f1c63394807d80db59e00138047990dd76e9 /engines/mohawk | |
parent | ba8b15908ca2616f933694deb85888bfcb57431f (diff) | |
download | scummvm-rg350-e53d82b28786f28ddb8761086c626d0672b41424.tar.gz scummvm-rg350-e53d82b28786f28ddb8761086c626d0672b41424.tar.bz2 scummvm-rg350-e53d82b28786f28ddb8761086c626d0672b41424.zip |
Remove obsolete comment about Myst ME not working.
svn-id: r46802
Diffstat (limited to 'engines/mohawk')
-rw-r--r-- | engines/mohawk/detection.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/mohawk/detection.cpp b/engines/mohawk/detection.cpp index 8b900dc586..73781150a3 100644 --- a/engines/mohawk/detection.cpp +++ b/engines/mohawk/detection.cpp @@ -864,8 +864,6 @@ static const MohawkGameDescription fallbackDescs[] = { 0 }, - // The Masterpiece Edition of Myst has 24bit color, and thus is not supported by ScummVM - // Currently, its graphics are just bypassed. { { "myst", |