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authorStrangerke2013-08-04 10:39:34 +0200
committerStrangerke2013-08-04 10:39:34 +0200
commit134532090bac167979b3114b8caccb25f3a8dc86 (patch)
tree07ccaaeb443a5224819c37d265fcad5945892d5e /engines/mortevielle/mortevielle.h
parent870a583c8b93eb560dca37add3cf9d98f21d594a (diff)
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MORTEVIELLE: Implement music in intro screen
Diffstat (limited to 'engines/mortevielle/mortevielle.h')
-rw-r--r--engines/mortevielle/mortevielle.h19
1 files changed, 1 insertions, 18 deletions
diff --git a/engines/mortevielle/mortevielle.h b/engines/mortevielle/mortevielle.h
index eb5c8dfe52..8c7da8cc97 100644
--- a/engines/mortevielle/mortevielle.h
+++ b/engines/mortevielle/mortevielle.h
@@ -49,22 +49,6 @@
namespace Mortevielle {
-/*---------------------------------------------------------------------------*/
-/*------------------- MEMORY MAP ------------------------*/
-/*---------------------------------------------------------------------------*/
-/* The following is a list of physical addresses in memory currently used
- * by the game.
- *
- * Address
- * -------
- * 5000:0 - Music data
- * 6000:0 - Decompressed current image
- * 7000:0+ - Compressed images
- * 7000:2 - 16 words representing palette map
- * 7000:4138 - width, height, x/y offset of decoded image
- */
-const int kAdrMusic = 0x5000;
-
// Debug channels
enum {
kMortevielleCore = 1 << 0,
@@ -197,7 +181,6 @@ private:
Pattern _patternArr[15];
int _menuOpcode;
- bool _mouseClick;
bool _inMainGameLoop; // Flag when the main game loop is active
bool _quitGame; // Quit game flag. Originally called 'arret'
bool _endGame; // End game flag. Originally called 'solu'
@@ -441,6 +424,7 @@ public:
int _savedBitIndex;
int _numpal;
int _key;
+ bool _mouseClick;
SaveStruct _coreVar, _saveStruct;
int _maff;
@@ -456,7 +440,6 @@ public:
byte *_curAnim;
byte *_rightFramePict;
byte *_compMusicBuf1;
- byte *_compMusicBuf2;
Debugger _debugger;
ScreenSurface _screenSurface;