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authorStrangerke2013-08-17 12:45:28 +0200
committerStrangerke2013-08-17 12:45:28 +0200
commit818b9a652b730947085b34c4b0ebd2682870fe05 (patch)
tree570cba93cad0ff308f9c3ab5d9c32f0e4f4b8c77 /engines/mortevielle/mortevielle.h
parenta5ec205f46a9c5cc833a1cab616aa82bed1309c2 (diff)
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MORTEVIELLE: Remove some dead code and variables related to graphical modes
Diffstat (limited to 'engines/mortevielle/mortevielle.h')
-rw-r--r--engines/mortevielle/mortevielle.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/engines/mortevielle/mortevielle.h b/engines/mortevielle/mortevielle.h
index c9eebe1347..4c9e57acd1 100644
--- a/engines/mortevielle/mortevielle.h
+++ b/engines/mortevielle/mortevielle.h
@@ -130,16 +130,6 @@ enum Places {
DOOR = 25, ROOM26 = 26, COAT_ARMS = 27
};
-struct nhom {
- byte _id; /* number between 0 and 32 */
- byte _hom[4];
-};
-
-struct CgaPalette {
- byte _p;
- nhom _a[16];
-};
-
struct Pattern {
byte _tay, _tax;
byte _des[kMaxPatt + 1][kMaxPatt + 1];
@@ -179,7 +169,6 @@ private:
Common::StringArray _engineStrings;
Common::StringArray _gameStrings;
- Pattern _patternArr[15];
int _menuOpcode;
bool _inMainGameLoop; // Flag when the main game loop is active
@@ -223,7 +212,6 @@ private:
int _startHour;
int _endHour;
Common::Point _stdPal[91][17];
- CgaPalette _cgaPal[91];
int _x26KeyCount;
int _roomDoorId;
@@ -256,7 +244,6 @@ private:
void mainGame();
void playGame();
void handleAction();
- void displayCGAPattern(int n, Pattern *p, nhom *pal);
void loadPalette();
void loadTexts();
void loadCFIEC();