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author | Ľubomír Remák | 2018-08-04 16:57:41 +0200 |
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committer | Eugene Sandulenko | 2018-08-25 23:12:01 +0200 |
commit | a25715a29b0587ae6795eef63a575172e2cb971d (patch) | |
tree | b10acdeffd001f507209799498a6e9f90a585e06 /engines/mutationofjb/mutationofjb.cpp | |
parent | 6ff609c51478c07a00018e57d8149f09d97677e7 (diff) | |
download | scummvm-rg350-a25715a29b0587ae6795eef63a575172e2cb971d.tar.gz scummvm-rg350-a25715a29b0587ae6795eef63a575172e2cb971d.tar.bz2 scummvm-rg350-a25715a29b0587ae6795eef63a575172e2cb971d.zip |
MUTATIONOFJB: Fix code formatting issues (with astyle).
Diffstat (limited to 'engines/mutationofjb/mutationofjb.cpp')
-rw-r--r-- | engines/mutationofjb/mutationofjb.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/mutationofjb/mutationofjb.cpp b/engines/mutationofjb/mutationofjb.cpp index cdaa03788b..23202555e6 100644 --- a/engines/mutationofjb/mutationofjb.cpp +++ b/engines/mutationofjb/mutationofjb.cpp @@ -40,11 +40,11 @@ namespace MutationOfJB { MutationOfJBEngine::MutationOfJBEngine(OSystem *syst) -: Engine(syst), - _console(nullptr), - _screen(nullptr), - _mapObjectId(0), - _cursorState(CURSOR_IDLE) { + : Engine(syst), + _console(nullptr), + _screen(nullptr), + _mapObjectId(0), + _cursorState(CURSOR_IDLE) { debug("MutationOfJBEngine::MutationOfJBEngine"); } @@ -174,7 +174,7 @@ void MutationOfJBEngine::handleMapScene(const Common::Event &event) { const int16 y = event.mouse.y; int index = 0; - if (Bitmap *const bitmap = scene->findBitmap(x, y, &index)) { + if (Bitmap *const bitmap = scene->findBitmap(x, y, &index)) { Static *const stat = scene->getStatic(index); if (stat && stat->_active == 1) { _game->startActionSection(ActionInfo::Walk, stat->_name); @@ -188,7 +188,7 @@ void MutationOfJBEngine::handleMapScene(const Common::Event &event) { int index = 0; bool found = false; - if (Bitmap *const bitmap = scene->findBitmap(x, y, &index)) { + if (Bitmap *const bitmap = scene->findBitmap(x, y, &index)) { Static *const stat = scene->getStatic(index); if (stat && stat->_active == 1) { Object *const object = scene->getObject(index); |