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authorĽubomír Remák2019-01-12 05:33:49 +0100
committerĽubomír Remák2019-01-12 05:33:49 +0100
commitb4fed90145e7aa22601de9f32b5a4b0501266d1a (patch)
tree608e339329980a6227772bd0e91cd3311dd1aa24 /engines/mutationofjb/room.cpp
parenta97a14cc8918c7b60d94ec07ca4b214f3a7a2c93 (diff)
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MUTATIONOFJB: Fix SETANIM and add support for pickupable statics.
Diffstat (limited to 'engines/mutationofjb/room.cpp')
-rw-r--r--engines/mutationofjb/room.cpp26
1 files changed, 20 insertions, 6 deletions
diff --git a/engines/mutationofjb/room.cpp b/engines/mutationofjb/room.cpp
index e478a1cb8c..1d49fb3c80 100644
--- a/engines/mutationofjb/room.cpp
+++ b/engines/mutationofjb/room.cpp
@@ -148,11 +148,11 @@ void Room::drawObjectAnimation(uint8 objectId, int animOffset) {
blit_if(_surfaces[animFrame], _background, Common::Point(object->_x, object->_y), ThresholdBlitOperation());
}
-void Room::drawObject(uint8 objectId) {
+void Room::drawObject(uint8 objectId, uint8 overrideFrame) {
Scene *const currentScene = _game->getGameData().getCurrentScene();
Object *const object = currentScene->getObject(objectId);
- drawObjectAnimation(objectId, object->_currentFrame - _objectsStart[objectId - 1] - 1);
+ drawObjectAnimation(objectId, (overrideFrame ? overrideFrame : object->_currentFrame) - _objectsStart[objectId - 1] - 1);
}
void Room::drawBitmap(uint8 bitmapId) {
@@ -171,6 +171,16 @@ void Room::drawBitmap(uint8 bitmapId) {
drawFrames(bitmap->_roomFrame - 1, bitmap->_roomFrame - 1, bitmapArea, 0xC0);
}
+void Room::drawStatic(Static *const stat) {
+ if (!stat || !stat->allowsImplicitPickup()) {
+ return;
+ }
+
+ const uint8 frame = stat->_active ? 1 : 2; // Hardcoded values. Active is taken from frame 1 and inactive from frame 2.
+ const Common::Rect staticArea(stat->_x, stat->_y, stat->_x + stat->_width, stat->_y + stat->_height);
+ drawFrames(frame, frame, staticArea, 0xC0); // Hardcoded threshold.
+}
+
void Room::drawFrames(uint8 fromFrame, uint8 toFrame, const Common::Rect &area, uint8 threshold) {
GameData &gameData = _game->getGameData();
@@ -195,15 +205,19 @@ void Room::drawFrames(uint8 fromFrame, uint8 toFrame, const Common::Rect &area,
AnimationDecoder decoder(fileName, _background);
decoder.setPartialMode(fromFrame, toFrame, area, threshold);
decoder.decode(nullptr);
- if (!area.isEmpty())
- _screen->getSubArea(area); // Add dirty rect.
- else
- _screen->makeAllDirty();
}
}
void Room::initialDraw() {
Scene *const currentScene = _game->getGameData().getCurrentScene();
+
+ for (uint8 i = 0; i < currentScene->getNoStatics(); ++i) {
+ Static *const stat = currentScene->getStatic(i + 1);
+ if (stat->_active && stat->allowsImplicitPickup()) {
+ drawStatic(stat);
+ }
+ }
+
for (uint8 i = 0; i < currentScene->getNoObjects(); ++i) {
Object *const obj = currentScene->getObject(i + 1);
if (obj->_active) {