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author | Ľubomír Remák | 2018-04-11 21:15:01 +0200 |
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committer | Eugene Sandulenko | 2018-08-25 23:12:01 +0200 |
commit | c25ed8957228cfd580216383c3391ccc7e512bb5 (patch) | |
tree | fff52e7d5e588719ced3b164b6ea48c9779236af /engines/mutationofjb/room.h | |
parent | 9af3d8a2381fe7c7440330a9aa338f51cd734990 (diff) | |
download | scummvm-rg350-c25ed8957228cfd580216383c3391ccc7e512bb5.tar.gz scummvm-rg350-c25ed8957228cfd580216383c3391ccc7e512bb5.tar.bz2 scummvm-rg350-c25ed8957228cfd580216383c3391ccc7e512bb5.zip |
MUTATIONOFJB: Refactor inventory UI into separate widget, add button widgets.
Diffstat (limited to 'engines/mutationofjb/room.h')
-rw-r--r-- | engines/mutationofjb/room.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mutationofjb/room.h b/engines/mutationofjb/room.h index a2be2fc3be..e57d2ebb61 100644 --- a/engines/mutationofjb/room.h +++ b/engines/mutationofjb/room.h @@ -39,6 +39,7 @@ class Game; class Room { public: friend class RoomAnimationDecoderCallback; + friend class GuiAnimationDecoderCallback; Room(Game *game, Graphics::Screen *screen); bool load(uint8 roomNumber, bool roomB); |