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author | Ľubomír Remák | 2018-07-15 02:46:23 +0200 |
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committer | Eugene Sandulenko | 2018-08-25 23:12:01 +0200 |
commit | 296835f84ae2b0c54882b8de19506989a3cf1fc4 (patch) | |
tree | e6e5705d5374e416b5abf53b57274a8231b947b4 /engines/mutationofjb | |
parent | 3b614f08327441d5252add7c16f4955652e32d0a (diff) | |
download | scummvm-rg350-296835f84ae2b0c54882b8de19506989a3cf1fc4.tar.gz scummvm-rg350-296835f84ae2b0c54882b8de19506989a3cf1fc4.tar.bz2 scummvm-rg350-296835f84ae2b0c54882b8de19506989a3cf1fc4.zip |
MUTATIONOFJB: Draw object animations on map scene.
Diffstat (limited to 'engines/mutationofjb')
-rw-r--r-- | engines/mutationofjb/room.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/mutationofjb/room.cpp b/engines/mutationofjb/room.cpp index 5577077480..009c4bedbf 100644 --- a/engines/mutationofjb/room.cpp +++ b/engines/mutationofjb/room.cpp @@ -137,13 +137,13 @@ void Room::redraw() { if (!_game->isCurrentSceneMap()) { Common::Rect rect(0, 0, GAME_AREA_WIDTH, GAME_AREA_HEIGHT); _screen->blitFrom(_background.rawSurface(), rect, Common::Point(0, 0)); + } - Scene *const currentScene = _game->getGameData().getCurrentScene(); - for (int i = 0; i < currentScene->getNoObjects(); ++i) { - Object *const obj = currentScene->getObject(i + 1); - if (obj->_AC) { - drawObjectAnimation(i + 1, 0); - } + Scene *const currentScene = _game->getGameData().getCurrentScene(); + for (int i = 0; i < currentScene->getNoObjects(); ++i) { + Object *const obj = currentScene->getObject(i + 1); + if (obj->_AC) { + drawObjectAnimation(i + 1, 0); } } } |