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authorMiroslav Remák2018-08-29 18:24:06 +0200
committerĽubomír Remák2018-08-29 19:13:55 +0200
commit81789162d3f76ef827eeff7e042ab79206b7b92f (patch)
tree895b7f8e6b7b945c32bf6d60108c6bbbdbfd873a /engines/mutationofjb
parentad73f65a2023d6b4afd4ddb49e2893104e5e410d (diff)
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MUTATIONOFJB: Disallow interaction with inactive doors.
Diffstat (limited to 'engines/mutationofjb')
-rw-r--r--engines/mutationofjb/gamedata.cpp8
-rw-r--r--engines/mutationofjb/gamedata.h17
2 files changed, 22 insertions, 3 deletions
diff --git a/engines/mutationofjb/gamedata.cpp b/engines/mutationofjb/gamedata.cpp
index 2c1ee5ab52..a669fcffbb 100644
--- a/engines/mutationofjb/gamedata.cpp
+++ b/engines/mutationofjb/gamedata.cpp
@@ -39,6 +39,10 @@ static bool readString(Common::ReadStream &stream, char *str) {
return true;
}
+bool Door::isActive() {
+ return *_name != '\0';
+}
+
bool Door::loadFromStream(Common::ReadStream &stream) {
readString(stream, _name);
@@ -183,10 +187,10 @@ uint8 Scene::getNoStatics(bool ignoreNo) const {
return (!ignoreNo ? MIN(_noStatics, static_cast<uint8>(ARRAYSIZE(_statics))) : ARRAYSIZE(_statics));
}
-Door *Scene::findDoor(int16 x, int16 y, int *index) {
+Door *Scene::findDoor(int16 x, int16 y, bool activeOnly, int *index) {
for (int i = 0; i < getNoDoors(); ++i) {
Door &door = _doors[i];
- if ((x >= door._x) && (x < door._x + door._width) && (y >= door._y) && (y < door._y + door._height)) {
+ if ((!activeOnly || door.isActive()) && (x >= door._x) && (x < door._x + door._width) && (y >= door._y) && (y < door._y + door._height)) {
if (index) {
*index = i + 1;
}
diff --git a/engines/mutationofjb/gamedata.h b/engines/mutationofjb/gamedata.h
index 8a67db61e7..5d7dea1b05 100644
--- a/engines/mutationofjb/gamedata.h
+++ b/engines/mutationofjb/gamedata.h
@@ -83,6 +83,12 @@ struct Door {
/* Unknown for now - likely not even used. */
uint8 _SP;
+ /**
+ * Check if this door can be interacted with.
+ * @return True if this door can be interacted with, false otherwise.
+ */
+ bool isActive();
+
bool loadFromStream(Common::ReadStream &stream);
};
@@ -259,7 +265,16 @@ struct Scene {
uint8 getNoObjects(bool ignoreNo = false) const;
uint8 getNoStatics(bool ignoreNo = false) const;
- Door *findDoor(int16 x, int16 y, int *index = nullptr);
+ /**
+ * Finds the door at the given position. By default, only active doors are considered.
+ *
+ * @param x X coordinate.
+ * @param y Y coordinate.
+ * @param activeOnly If true, consider only active doors; otherwise consider any.
+ * @param index Output parameter for the found door's ID.
+ * @return A door if found, nullptr otherwise.
+ */
+ Door *findDoor(int16 x, int16 y, bool activeOnly = true, int *index = nullptr);
/**
* Finds the static at the given position. By default, only active statics are considered.
*