aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/console.cpp
diff options
context:
space:
mode:
authorFilippos Karapetis2013-06-12 11:34:49 +0300
committerFilippos Karapetis2013-06-12 11:35:48 +0300
commit4c13725a55fed393188a008a6e95a28e0c9c74c8 (patch)
tree641ad7c996e2bc6fed63d65a47ea1d1922a8f91b /engines/neverhood/console.cpp
parent09b235e2bd2abf5d4f377e955a8252aed30fc3af (diff)
downloadscummvm-rg350-4c13725a55fed393188a008a6e95a28e0c9c74c8.tar.gz
scummvm-rg350-4c13725a55fed393188a008a6e95a28e0c9c74c8.tar.bz2
scummvm-rg350-4c13725a55fed393188a008a6e95a28e0c9c74c8.zip
NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
Also, did some minor cleanup of the console commands (alphabetical reordering)
Diffstat (limited to 'engines/neverhood/console.cpp')
-rw-r--r--engines/neverhood/console.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/engines/neverhood/console.cpp b/engines/neverhood/console.cpp
index 8db62d8487..7b5add65c7 100644
--- a/engines/neverhood/console.cpp
+++ b/engines/neverhood/console.cpp
@@ -30,9 +30,10 @@
namespace Neverhood {
Console::Console(NeverhoodEngine *vm) : GUI::Debugger(), _vm(vm) {
+ DCmd_Register("cheat", WRAP_METHOD(Console, Cmd_Cheat));
+ DCmd_Register("dumpvars", WRAP_METHOD(Console, Cmd_Dumpvars));
DCmd_Register("room", WRAP_METHOD(Console, Cmd_Room));
DCmd_Register("surfaces", WRAP_METHOD(Console, Cmd_Surfaces));
- DCmd_Register("cheat", WRAP_METHOD(Console, Cmd_Cheat));
}
Console::~Console() {
@@ -75,8 +76,8 @@ bool Console::Cmd_Cheat(int argc, const char **argv) {
DebugPrintf(" cannon - sets the correct cannon combination in module 3000, scene 8\n");
DebugPrintf(" dice - shows the correct dice combination in the teddy bear puzzle, module 1100, scene 6\n");
DebugPrintf(" memory - solves the memory puzzle, module 1400, scene 4\n");
- DebugPrintf(" radio - enables the radio, module 3000, scene 9 - same as pulling the rightmost cord in the flytrap room\n");
DebugPrintf(" music - shows the correct index in the radio music puzzle, module 2800, scene 1\n");
+ DebugPrintf(" radio - enables the radio, module 3000, scene 9 - same as pulling the rightmost cord in the flytrap room\n");
DebugPrintf(" symbols - solves the symbols puzzle, module 1600, scene 8. Only available in that room\n");
DebugPrintf(" tubes - shows the correct test tube combination in module 2800, scenes 7 and 10, can be used anywhere\n");
return true;
@@ -162,4 +163,10 @@ bool Console::Cmd_Cheat(int argc, const char **argv) {
return true;
}
+bool Console::Cmd_Dumpvars(int argc, const char **argv) {
+ _vm->_gameVars->dumpVars(this);
+
+ return true;
+}
+
} // End of namespace Neverhood