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authorjohndoe1232011-06-27 11:06:40 +0000
committerWillem Jan Palenstijn2013-05-08 20:30:57 +0200
commit108368e9b5282a72d0f582e89803f5ee099baa94 (patch)
tree7b2c45d2e99b367840bf4ef35d9b96ee9ef3e8e6 /engines/neverhood/entity.cpp
parenta262055df25b0b00fcb0fe9e7919153f5089d615 (diff)
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NEVERHOOD: Add more
- SpriteResource and PaletteResource resource classes - Extend BaseSurface to be able to draw SpriteResources onto it - Implement Entity base class (this may need some work concerning the update/message callbacks later since I'm not sure if the way it's done now is portable)
Diffstat (limited to 'engines/neverhood/entity.cpp')
-rw-r--r--engines/neverhood/entity.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/engines/neverhood/entity.cpp b/engines/neverhood/entity.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/entity.h"
+
+namespace Neverhood {
+
+} // End of namespace Neverhood