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author | johndoe123 | 2011-06-27 11:06:40 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:30:57 +0200 |
commit | 108368e9b5282a72d0f582e89803f5ee099baa94 (patch) | |
tree | 7b2c45d2e99b367840bf4ef35d9b96ee9ef3e8e6 /engines/neverhood/entity.cpp | |
parent | a262055df25b0b00fcb0fe9e7919153f5089d615 (diff) | |
download | scummvm-rg350-108368e9b5282a72d0f582e89803f5ee099baa94.tar.gz scummvm-rg350-108368e9b5282a72d0f582e89803f5ee099baa94.tar.bz2 scummvm-rg350-108368e9b5282a72d0f582e89803f5ee099baa94.zip |
NEVERHOOD: Add more
- SpriteResource and PaletteResource resource classes
- Extend BaseSurface to be able to draw SpriteResources onto it
- Implement Entity base class (this may need some work concerning the update/message callbacks later since I'm not sure if the way it's done now is portable)
Diffstat (limited to 'engines/neverhood/entity.cpp')
-rw-r--r-- | engines/neverhood/entity.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/engines/neverhood/entity.cpp b/engines/neverhood/entity.cpp new file mode 100644 index 0000000000..9070d5c8c4 --- /dev/null +++ b/engines/neverhood/entity.cpp @@ -0,0 +1,27 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/entity.h" + +namespace Neverhood { + +} // End of namespace Neverhood |