aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/gamemodule.cpp
diff options
context:
space:
mode:
authorjohndoe1232012-10-08 17:39:15 +0000
committerWillem Jan Palenstijn2013-05-08 20:44:40 +0200
commit016638bd9ef38e1d46ae855ee1944ff149c11310 (patch)
treef2fca535aea46f7d319acd94e3e90db142f34173 /engines/neverhood/gamemodule.cpp
parent5aee04b127f96305542d7b37d33f57c5dfc0f9ec (diff)
downloadscummvm-rg350-016638bd9ef38e1d46ae855ee1944ff149c11310.tar.gz
scummvm-rg350-016638bd9ef38e1d46ae855ee1944ff149c11310.tar.bz2
scummvm-rg350-016638bd9ef38e1d46ae855ee1944ff149c11310.zip
NEVERHOOD: Rename stuff in Module2700
- Also fix the clipRect in Scene2701
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 5bcd29a25b..807d6e17c1 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -310,8 +310,8 @@ void GameModule::startup() {
#if 1
_vm->gameState().which = 0;
- _vm->gameState().sceneNum = 11;
- createModule(2800, -1);
+ _vm->gameState().sceneNum = 0;
+ createModule(2700, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;