aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/gamemodule.cpp
diff options
context:
space:
mode:
authorjohndoe1232012-10-23 13:21:03 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:35 +0200
commit2fbfd673ad4ca72652ff3d90656ced2020e31e6f (patch)
treec332df26fc3b147358a0f20cc6dcda6cacfbdb8b /engines/neverhood/gamemodule.cpp
parentdd26512c0db0eb5189c761cd7b1f7d779bda7617 (diff)
downloadscummvm-rg350-2fbfd673ad4ca72652ff3d90656ced2020e31e6f.tar.gz
scummvm-rg350-2fbfd673ad4ca72652ff3d90656ced2020e31e6f.tar.bz2
scummvm-rg350-2fbfd673ad4ca72652ff3d90656ced2020e31e6f.zip
NEVERHOOD: Clean up Module1900 (like the ones before)
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 46fc2b47f7..bb58eb4e28 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -317,9 +317,9 @@ void GameModule::startup() {
//DEBUG<<<
*/
- _vm->gameState().which = 3;
- _vm->gameState().sceneNum = 4;
- createModule(1700, -1);
+ _vm->gameState().which = 1;
+ _vm->gameState().sceneNum = 0;
+ createModule(1900, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;