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author | johndoe123 | 2011-10-14 08:11:10 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:39:42 +0200 |
commit | 463039c40666c5417cf298365d31690299685e5f (patch) | |
tree | 1a5a2cf3a29d2136b57c7a9ba36fb922aa5179f9 /engines/neverhood/gamemodule.cpp | |
parent | aa789ee02bf55828fb8f0bfa9aa1efe0ecb44310 (diff) | |
download | scummvm-rg350-463039c40666c5417cf298365d31690299685e5f.tar.gz scummvm-rg350-463039c40666c5417cf298365d31690299685e5f.tar.bz2 scummvm-rg350-463039c40666c5417cf298365d31690299685e5f.zip |
NEVERHOOD: Add Scene2706
- Move calcDistance from Class521 to graphics.cpp
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index 9bdaa865d4..9ed447a925 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -297,7 +297,7 @@ void GameModule::startup() { createModule(2600, -1); #endif #if 1 - _vm->gameState().which = 0; + _vm->gameState().which = 4; _vm->gameState().sceneNum = 5; createModule(2700, -1); #endif |