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authorjohndoe1232012-10-19 21:17:10 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:33 +0200
commit5ba8f2e9c8f94f7f72dd32755975258007cbfca6 (patch)
tree5b1a2c3981ad8fd0a770846911b8c742a5f6821e /engines/neverhood/gamemodule.cpp
parentc43253bd6a0a4bdf7e7cecb872bfad86f400e7b5 (diff)
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NEVERHOOD: Add making of video to the main menu
- Clear render queue at each scene initiailization - Fix mouse cursor visibility (again :) - Fix SmackerScene screen clearing
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index d87096df2d..a574fa52f9 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -109,7 +109,7 @@ void GameModule::handleMouseDown(int16 x, int16 y) {
mousePos.x = x;
mousePos.y = y;
debug(2, "GameModule::handleMouseDown(%d, %d)", x, y);
- sendPointMessage(_childObject, 1, mousePos);
+ sendPointMessage(_childObject, 0x0001, mousePos);
}
}
@@ -119,7 +119,7 @@ void GameModule::handleMouseUp(int16 x, int16 y) {
mousePos.x = x;
mousePos.y = y;
debug(2, "GameModule::handleMouseUp(%d, %d)", x, y);
- sendPointMessage(_childObject, 2, mousePos);
+ sendPointMessage(_childObject, 0x0002, mousePos);
}
}
@@ -133,7 +133,7 @@ void GameModule::handleEscapeKey() {
void GameModule::handleSpaceKey() {
if (_childObject) {
debug(2, "GameModule::handleSpaceKey()");
- sendMessage(_childObject, 9, 0);
+ sendMessage(_childObject, 0x0009, 0);
}
}