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author | johndoe123 | 2012-10-19 21:17:10 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:47:33 +0200 |
commit | 5ba8f2e9c8f94f7f72dd32755975258007cbfca6 (patch) | |
tree | 5b1a2c3981ad8fd0a770846911b8c742a5f6821e /engines/neverhood/gamemodule.cpp | |
parent | c43253bd6a0a4bdf7e7cecb872bfad86f400e7b5 (diff) | |
download | scummvm-rg350-5ba8f2e9c8f94f7f72dd32755975258007cbfca6.tar.gz scummvm-rg350-5ba8f2e9c8f94f7f72dd32755975258007cbfca6.tar.bz2 scummvm-rg350-5ba8f2e9c8f94f7f72dd32755975258007cbfca6.zip |
NEVERHOOD: Add making of video to the main menu
- Clear render queue at each scene initiailization
- Fix mouse cursor visibility (again :)
- Fix SmackerScene screen clearing
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r-- | engines/neverhood/gamemodule.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp index d87096df2d..a574fa52f9 100644 --- a/engines/neverhood/gamemodule.cpp +++ b/engines/neverhood/gamemodule.cpp @@ -109,7 +109,7 @@ void GameModule::handleMouseDown(int16 x, int16 y) { mousePos.x = x; mousePos.y = y; debug(2, "GameModule::handleMouseDown(%d, %d)", x, y); - sendPointMessage(_childObject, 1, mousePos); + sendPointMessage(_childObject, 0x0001, mousePos); } } @@ -119,7 +119,7 @@ void GameModule::handleMouseUp(int16 x, int16 y) { mousePos.x = x; mousePos.y = y; debug(2, "GameModule::handleMouseUp(%d, %d)", x, y); - sendPointMessage(_childObject, 2, mousePos); + sendPointMessage(_childObject, 0x0002, mousePos); } } @@ -133,7 +133,7 @@ void GameModule::handleEscapeKey() { void GameModule::handleSpaceKey() { if (_childObject) { debug(2, "GameModule::handleSpaceKey()"); - sendMessage(_childObject, 9, 0); + sendMessage(_childObject, 0x0009, 0); } } |