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authorFilippos Karapetis2013-12-25 17:10:14 +0200
committerFilippos Karapetis2013-12-25 17:10:42 +0200
commit962e2fd550bad06bf3328a0964d29f79b7da242d (patch)
treef3b5aa497d02888cb6ecbc4488457712806bbab9 /engines/neverhood/gamemodule.cpp
parent0e14a8ecbef2f402a06b6f518b33d1d56d96f3e1 (diff)
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NEVERHOOD: Change more message values to enums
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 54205f23d7..31eee4da55 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -105,7 +105,7 @@ void GameModule::handleMouseDown(int16 x, int16 y) {
mousePos.x = x;
mousePos.y = y;
debug(2, "GameModule::handleMouseDown(%d, %d)", x, y);
- sendPointMessage(_childObject, 0x0001, mousePos);
+ sendPointMessage(_childObject, NM_MOUSE_CLICK, mousePos);
}
}
@@ -781,7 +781,7 @@ void GameModule::updateModule() {
void GameModule::openMainMenu() {
if (_childObject) {
- sendMessage(_childObject, 0x101D, 0);
+ sendMessage(_childObject, NM_MOUSE_HIDE, 0);
_childObject->draw();
} else {
// If there's no module, create one so there's something to return to
@@ -807,7 +807,7 @@ void GameModule::updateMenuModule() {
if (!updateChild()) {
_vm->_screen->restoreParams();
_childObject = _prevChildObject;
- sendMessage(_childObject, 0x101E, 0);
+ sendMessage(_childObject, NM_MOUSE_SHOW, 0);
_prevChildObject = NULL;
_moduleNum = _prevModuleNum;
SetUpdateHandler(&GameModule::updateModule);