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authorFilippos Karapetis2013-06-11 14:03:44 +0300
committerFilippos Karapetis2013-06-11 18:57:14 +0300
commit974e7e80a83a0b44108ff9bdcb2863382b79b32e (patch)
treed9b4d6768a5542acd9f8810eda34c79f751068c7 /engines/neverhood/gamemodule.cpp
parentd4f3f6baa4eae9b6ab47b6f29dbd585a892e791d (diff)
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NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp15
1 files changed, 0 insertions, 15 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index 2cb037616b..70450e2918 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -194,21 +194,6 @@ void GameModule::initMemoryPuzzle() {
tileSymbolIndex = 0;
}
setSubVar(VA_IS_PUZZLE_INIT, 0xC8606803, 1);
-
- // DEBUG Enable to autosolve all tiles and leave only two matching tiles open
-#if 0
- for (int i = 0; i < 48; i++)
- setSubVar(VA_IS_TILE_MATCH, i, 1);
- int debugIndex = 0;
- setSubVar(VA_IS_TILE_MATCH, debugIndex, 0);
- for (int i = 0; i < 48; i++) {
- if (i != debugIndex && getSubVar(VA_TILE_SYMBOLS, i) == getSubVar(VA_TILE_SYMBOLS, debugIndex)) {
- setSubVar(VA_IS_TILE_MATCH, i, 0);
- break;
- }
- }
-#endif
-
}
}