aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/gamemodule.cpp
diff options
context:
space:
mode:
authorjohndoe1232012-10-15 15:06:37 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:07 +0200
commit9858705772f88af82a811979831aa46b107330cd (patch)
tree102a841e62dc33cb36ec38dc13d6d5fe75f9ec17 /engines/neverhood/gamemodule.cpp
parent676c7569f67c8205b701f1b71202e226899ef036 (diff)
downloadscummvm-rg350-9858705772f88af82a811979831aa46b107330cd.tar.gz
scummvm-rg350-9858705772f88af82a811979831aa46b107330cd.tar.bz2
scummvm-rg350-9858705772f88af82a811979831aa46b107330cd.zip
NEVERHOOD: Graphics related changes/fixes:
- Add BitmapFlags enum - Merge unpackSpriteRle and unpackSpriteRleRepl - Implement Y flipping in unpackSpriteRle - Fix Y flipping in AsScene2804CrystalWaves
Diffstat (limited to 'engines/neverhood/gamemodule.cpp')
-rw-r--r--engines/neverhood/gamemodule.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/neverhood/gamemodule.cpp b/engines/neverhood/gamemodule.cpp
index afd01f7c0a..ca22c01eca 100644
--- a/engines/neverhood/gamemodule.cpp
+++ b/engines/neverhood/gamemodule.cpp
@@ -358,8 +358,8 @@ void GameModule::startup() {
#if 1
_vm->gameState().which = 0;
- _vm->gameState().sceneNum = 1;
- createModule(2900, 1);
+ _vm->gameState().sceneNum = 2;
+ createModule(2800, -1);
#endif
#if 0
_vm->gameState().sceneNum = 0;