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author | johndoe123 | 2012-10-18 17:36:40 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:47:32 +0200 |
commit | 126a306c899924cf774dfc0db1111728f9ac366b (patch) | |
tree | 93767933eec016dbcb6aab981e9e9ab26cbf5570 /engines/neverhood/gamemodule.h | |
parent | 533eb5d61d6d3f0b7f229648cf186ba1b54e5388 (diff) | |
download | scummvm-rg350-126a306c899924cf774dfc0db1111728f9ac366b.tar.gz scummvm-rg350-126a306c899924cf774dfc0db1111728f9ac366b.tar.bz2 scummvm-rg350-126a306c899924cf774dfc0db1111728f9ac366b.zip |
NEVERHOOD: Some cleanup:
- Remove _name field from Entity (wasn't really maintained by me and
became useless)
- Remove obsolete TODOs
- Add STICK_LAST_FRAME constant for better readability
- Remove commented out callbackList TODOs (these were so far never
used with over 90% of the game implemented)
Diffstat (limited to 'engines/neverhood/gamemodule.h')
0 files changed, 0 insertions, 0 deletions